837: R1 to Brood
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SNK fighting games are notorious for boss fights of ludicrous difficulty. Common symptoms of SNK Boss Syndrome include absurdly high attack priority, overpowered special attacks, and AIs that read button inputs. Though it's most common in SNK games, the syndrome has also appeared in games by other companies.
A person incapable of feeling emotion and empathy, though they may fake displaying such in order to fit into society. Their inability to empathize make them potentially dangerous as they lack the ability to feel guilt or remorse for cruel acts committed against others.
When someone takes someone else's soul or life essence. They may do it to get more health, power-ups, or just because they are just plain evil!
Strength beyond normal human bounds, i.e. lifting cars, bending metals, shattering a street with one's fist.
Tacticians are those that focus their energies on formulating strategies to engage and overcome adversaries and obstacles.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
For some reason, some games are named after the opposing person. Sometimes it's because the bad guy is cooler than the good guy.
An antagonist who isn't a villain by choice and is not in control of their emotions or a victim of tragic circumstance.
A transformation is a different stage or form for something. Usually an upgrade.
Some bosses transition through two or more forms during the course of a fight. Each form has its own abilities and health separate from those of other forms.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
A castle that is upside-down, appears in multiple games.
Vampires are undead, nocturnal creatures that subsist on blood. They have superhuman powers and are sometimes able to shape-shift. They are weak against sunlight, foreign objects stuck in and left in their hearts, decapitation and sometimes holy water and crosses.
In multiple works of fiction, Vampires are depicted as knights clad in (usually black or red), sinister armor. In works of fiction with multiple types of vampires or undead, Vampire Knights are usually shown to be the elite.
Games set during or inspired by the Queen Victoria's reign in British history - which lasted from 1837 to 1901. This period was largely defined by a rise in industry and British expansion into other countries, leading to the phrase "the sun never sets on the British Empire".
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
A man whose wife has died.
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