Dragon Age combat tips, no spoilers.

Topic started by snide on Nov. 5, 2009. Last post by Teran 2 years, 5 months ago.
Post by snide (1,610 posts) See mini bio Level 20 / 1431 ACH / 14535 P
Staff
  Some general tips for for people finding the game difficult. 
  • If you don't have a healer in your party, you'll probably want to make your way to The Circle as soon as it's available.
  • More often then not you'll be outnumbered so CC abilities like cone of cold and sleep are extremely important to have.
  • Make sure one of your fighters focuses purely on defense and carries a shield. While it's tempting to go for damage, this game really rewards Tank-based WoW gameplay.
  • Debuffs can be devestating in certain fights. Going up the hex line will eventually reward you with an always crit ability that is pretty potent.
  • Focus fire when fighting groups. Take the weakest enemy down first and move your way up the chain.
  • In general if you're not gonna pause a lot than try to always stay in control of the mage you've decided will be your healer. Letting the AI control your mage will often result in lost mana.
  • When the boss fights get long, use your mana pots as soon as it's prudent rather than waiting till you're completely empty. Most of the later game fights will have you chugging a whole lot of pots, so it's better to have that cooldown ready for the second gulp rather than trying to be overly efficient.
  • While it's tempting to shift into animal form as Morrigan, she's much more powerful as a mage. Only shift forms when the fights are easy or you need a second tank.
  • In general I found archers to be fairly week and stamina inefficient. If you've got a rogue in your party I'd let them move up another tree if you're looking for damage.
  • Rangers in DAO are not archers, but a class that can summon pets. Having a pet around, if only to act as a secondary tank makes things a little easier.
  • If you find yourself casting AOE spells alot make sure you have your party out of free-roam mode. More often then not they'll charge straight into a blizzard or earthquake.
  • If you're playing with two mages, it's more important to have the spell combos work between the two rather than singularly focused. Doing so allows you to cast freeze spells with shatter spells like rock hand (whatever it's called) at the same time.
  • I forget the name, but the subclass for mages that allows you to equip armor was pretty worthless for me. Yes, it allows you to wear lots of stuff, but your fatigue penalty means you'll only be able to cast one or two spells. That makes you essentially a default attack only warrior. That's not a good trade.
  • If you have two mages, make sure they equip staves that do different types of damage, just in case you run into resist problems.
  • Use the weapon-switch as much as possible. For warriors you'll want a sword in one equip and a blunt weapon in the other. You do significantly more damage on armored bad guys if you're using a mace. Since there's no weapon specialization in DAO, there's no reason not to use multiple weapon types when you can.
 
This was the first tactics RPG I've played where I didn't focus on evocation-style fireball spells. My mages were pretty much focused on CC and healing abilities. It meant for longer fights, but it was pretty rewarding going through the entire game without evening learning fireball. 
Post by Captain_Insano (1,197 posts) See mini bio Level 21 / 1580 ACH / 26745 P
cheers Dave, am just starting the game now and am already loving it. Am sure this will help me on my travels.
Post by Chaser324 (2,460 posts) See mini bio Level 33 / 3127 ACH / 51830 P
Some good advice. I'll definitely have to take it into consideration as I progress further through the game.
Post by rargy (257 posts) See mini bio Level 34 / 4714 ACH / 85475 P
I chose casual difficulty and am murdering everything in my path without any trouble.  Still fun!
Post by Nick (453 posts) See mini bio Level 17 / 1236 ACH / 17505 P

Question: Did you try playing with a dog in your party? And if so how viable is it?
Post by Scigrex14 (64 posts) See mini bio Level 15 / 1132 ACH / 18470 P
Those are some good tips, thanks, those will definitely help in the coming fights.
Post by punkxblaze (1,583 posts) See mini bio Level 17 / 399 ACH / 5613 P
Thank you, Dave. I just stopped playing for a bit because I'm frustrated with the bunch of Skeletons and Revenant in the Redcliffe Castle courtyard. So, now that I've read this, I may try to employ some of these tips and go at it again. I'm really bad at strategy and multitasking, so I'm pretty crap at figuring out the tactical stuff on my own.
Post by snide (1,610 posts) See mini bio Level 20 / 1431 ACH / 14535 P
Staff
@punkxblaze: That revanant is the first difficult fight I had in the game. One thing to check is to make sure your mage doesn't have the acid damage (or whatever those revanent are immune to) staves equipped. I ended up having to run out to buy a different staff because mine just wasn't hitting.
Post by Phonics (233 posts) See mini bio Level 12 / 1589 ACH / 21575 P
Did you play the PC or console version?
 
Just curious since PC has more enemies per fight from what I've heard
Post by boj4ngles (119 posts) See mini bio Level 6

I've been playing XBOX version and I've managed to get through the game on normal without a healer so far (mostly).  If you exploit the herbalism talent to it's fullest (buying supplies and maximizing your cache of elfroot), and get clever with your tactics settings, you can get through encounters pretty easily w/o deaths.  The only fights where I've needed a dedicated healer have been the really long ones.
 
Spoilers: 
My normal party has been Warrior, Alistair, Dog/Zevran, and Morrigan.  Obviously I used a healer on the Circle Tower because Wynne is critical to the mage story, but other than that I've only had to use her on a Dragon fight.  So far I've finished the main quests for Redcliffe, Elven Forests and the Mages.  I just managed to kill the Dragon above Haven as well (it was the longest fight I've gone through so far).  I'm going to use a healer when killing Flemeth as well.  That witch is tough.
 
 
It might just be that the XBOX version is easier though, as several people on this forum have claimed that.  On the other hand, micromanaging a party is tougher XBOX if for no other reason then your camera angle is more restricted, let alone an absence of mouse control.  Also I wonder if the PC version's merchants have less crafting materials available? 
 
P.S. - Dog is a beast.  He has an aoe stun with a short cooldown, he can close distances and disable elite mobs very quicky, and he develops great immunities.  Dog is awesome. 
 
Edited:  My tactic on Revenant fights (there are alot of them all over the place).  Have a fighter tank the Revenant while the rest of your party kills its minions.  Revenants always come with minions and they will surround and kill your party if you don't deal with them.  The good news is they are all fairly weak skeletons and you can aoe them with mages but use fire or electric.  A single Revenant by itself is not much trouble.  Make sure your mage is not the one who initiates combat however, as Revenants will pull their targets too them (and possibly into a surround situation).
Post by Vecta (142 posts) See mini bio Level 2
@punkxblaze said:
" Thank you, Dave. I just stopped playing for a bit because I'm frustrated with the bunch of Skeletons and Revenant in the Redcliffe Castle courtyard. So, now that I've read this, I may try to employ some of these tips and go at it again. I'm really bad at strategy and multitasking, so I'm pretty crap at figuring out the tactical stuff on my own. "
Did you open the gate before you fought them? The 4 guys that rush in make that fight a lot easier.
Post by punkxblaze (1,583 posts) See mini bio Level 17 / 399 ACH / 5613 P
@Vecta: Actually, I had no idea you could do that... I have to go kill some shit now, thanks for the tip.
Post by Buscemi (1,057 posts) See mini bio Level 15 / 280 ACH / 4180 P
@Vecta said:
" @punkxblaze said:
" Thank you, Dave. I just stopped playing for a bit because I'm frustrated with the bunch of Skeletons and Revenant in the Redcliffe Castle courtyard. So, now that I've read this, I may try to employ some of these tips and go at it again. I'm really bad at strategy and multitasking, so I'm pretty crap at figuring out the tactical stuff on my own. "
Did you open the gate before you fought them? The 4 guys that rush in make that fight a lot easier. "
Oh, shit. That's some good advice! I'm stuck at that Revenant too, must try to open gate. Now!
Post by ArchScabby (5,805 posts) See mini bio Level 23 / 3787 ACH / 71774 P
Thanks for the tips Dave.  I'm playing on medium and bearly making it through so far.  I might have to move down to easy for some tougher parts, but I hope these tips will help out.
Post by Rhaknar (4,816 posts) See mini bio Level 24 / 3343 ACH / 40351 P
 Make sure one of your fighters focuses purely on defense and carries a shield. While it's tempting to go for damage, this game really rewards Tank-based WoW gameplay.
 
one question, you can "spec" out all your party members, or just your main character? this makes it sound like you can spec one of your party members as a pure tank, and I was under the (wrong?) impression that only the main character had spec trees and whatnot
Post by NoXious (950 posts) See mini bio Level 20 / 1080 ACH / 6980 P

Playing on Hard, and the Tower you showed in your Quick Look is mad hard. They gave me some wimpy Circle Mage (instead of the awesome Tower Guard! T_T) without a bloody heal.
Besides that Dave, is it possible to change Morrigan into a healer? I can simply invest the coming points into Creation and then wait till 14 to start really making her a healer, right? 
I realize she wont be a Spirit Healer till 14 where I get my second Specialization point - but I like having her around and my own mage is going to be a Shifter/Arcane Warrior.

Post by Binman88 (3,268 posts) See mini bio Level 19 / 750 ACH / 2645 P
@snide: @Nick said:
" Question: Did you try playing with a dog in your party? And if so how viable is it? "
I'd also be interested to know if you played using the dog, Dave. I'm a good few hours in now, playing as a Human Noble warrior, and have included the Mabari in my party all the time.
Post by raddevon (370 posts) See mini bio Level 22 / 1188 ACH / 13440 P
Thanks for the tips. I did alright until I got to that Ogre. Then, I died about four times in a row before finally beating him. I suck at this game.
Post by mm665 (341 posts) See mini bio Level 22
Pro tips from rpg guru Snide ! I'm going to try them now !


Post by CriPPleR (44 posts) See mini bio Level 5 / 1920 ACH / 23528 P
Great info, Dave. Playing on PC at normal difficulty as a Mage and I have not run into any problems yet. Lighting is awesome. This game is a blast!

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