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A type of attack that generates a wave of energy that gradually expands until it either hit its target or fades away.
Variable and dynamic simulation of weather conditions can be used to add variety, atmosphere (a rainy day in an RPG) and/or challenge (rain on the racetrack in a driving game) to a game.
Werewolves are humans that can shapeshift into wolves or wolf-like creatures. They often have strength and senses that surpasses those of both humans and wolves.
A storyline in a different view or from a different perspective.
A man whose wife has died.
Originally recorded in 1951, this sound effect has appeared in numerous films and video games.
Also known just as a Wisp these are the remnants of powerful spirits or demons that have been destroyed.
Witches are women who can perform magic. There can be good witches and bad witches.
Wolves are mammals closely related to dogs and are known for howling in moonlit forests and hunting in packs to pester players in numerous RPG games.
A viewable map that displays the entire game world. The map also usually shows the player's location in the world.
A middleware engine for game audio, developed by Audiokinetic Inc.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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