Dragon Age III ideas

Posted by Fantomex100 (81 posts) -

Just a simple topic decide which features you don't want to return, things you want kept, things you want added and things you want tweaked in Dragon Age III (if there is one)

Heres an example......
Added: Better range of areas to explore .
Stopped: Boring side missions.
Kept: Emotional missions.
Tweaked: Warrior combat.
#1 Posted by Fantomex100 (81 posts) -

Just a simple topic decide which features you don't want to return, things you want kept, things you want added and things you want tweaked in Dragon Age III (if there is one)

Heres an example......
Added: Better range of areas to explore .
Stopped: Boring side missions.
Kept: Emotional missions.
Tweaked: Warrior combat.
#2 Edited by Khann (2906 posts) -

Sorry:


Added: Less shitness
Stopped: Shitness
Kept: Things that aren't shit
Tweaked: My nipples
#3 Posted by Delta_Ass (3282 posts) -

They shouldn't reuse dungeons. That would be cool.

#4 Posted by Hailinel (25203 posts) -

Added: Everything they took out.
Stopped: Using everything they put in.
Kept: The writers over an open flame.
Tweaked: My nipples.

#5 Posted by niamahai (1407 posts) -

i think they should hold back DA3 till the next consoles hit.

I have grown tired of Biowares RPG mechanics. 

#6 Edited by NoCookiesForYou (765 posts) -
Added:
Better story
A lot more variety in areas.
Party customization.
More variety in equipment (Weapons, armor)

Removed:
No more spamming enemies out of thin air.
Junk loot
Dialogue wheel

Kept:
Voice acting
Interesting characters (Some were, some weren't)
Graphics (Looks alright for an rpg game)

Tweaked:
Make side quests more interesting and meaningful.
More dept in combat (No more exploding bodies)
#7 Posted by Marz (5666 posts) -

Added:

My beloved Morrigan again.
setting the game in Orlais.

Removed:

the new NPC armor system (LEMME EQUIP MY DUDES YO)

Kept:
Current speed of combat system.
Engine is still good for another game or two.
Kept this mage/templar war going (what's done is done, no need to retcon DA2)

#8 Posted by SlightConfuse (3963 posts) -

Added:
More dev time
More environments

Remove:
vendor trash

Keep:
voice acting
dialogue wheel

Tweak:
Combat
diffuclty

#9 Posted by Jay444111 (2441 posts) -

Added:

Less whiners. (which will never happen anymore.)
Better loot.
Make humans not as ugly most of the time, also give them different... chest sizes too.

Remove:
NOTHING but the current loot system and the current armor system for allies.

kept:
Everything else, the story was great, the character were great. Gameplay is basically God levels now. try playing the first game after the second, it is near impossible to like it now.

Tweak:
Destroy anyone that hates EA on forums, they are much better at making videogames than any fan ever will. Also they know what makes a great story, unlike the fans which would only know what a story is from a lord of the rings novel. (AKA they only know about insane amounts of padding lol.)

But that is in my opinion.
#10 Edited by crusader8463 (14427 posts) -
  • More skill trees/class/power options
  • Continue the Morigan story
  • Drop the stupid chat wheel
  • Add in the voiced main character
  • Let me choose my race instead of making me generic human #3636567
  • Get people who can actually animate characters for this game
  • Bring back the feel of the first games combat. That includes being able to scroll out to tactic view for spell placement.
  • Varied levels like the first game.
  • Remove the stupid armour system you have in 2.
  • Make characters I actually give a shit about for my party like the first game.
  • Make my choices matter, and don't retcon my choices or make them nothing more then a 2 sec chat with generic peasant on the street #856847.

Shame they are just going to make it an action game again to appeal to the console people.
#11 Posted by SlightConfuse (3963 posts) -

I feel like they are going to bring the morragan story back. They seem to be setting flemith to be a big player.

Also be nice if they brought the option for a second weapon set.

@Jay444111
as much as im enjoying this game the story implodes onitself in the third act and the pacing is terrible

#12 Posted by Willin (1284 posts) -

Use more skill.

#13 Posted by Fantomex100 (81 posts) -
I've thought of some more.
Added:
  • More specialisation options.
  • More companions (variety )
  • THE ABILITY TO PLAY AS A QUNARI!!!!!!!!!!!
Keep:
  • The fast combat.
  • Play style (I liked the hack n' slash).
  • GORE but not exploding bodies.
  • Graphics
Stopped:
  • Dicky characters (ahem FENRIS & SEBASTIAN)
  • Repetition (Same enemies, Same areas)
Tweaked: 
  • Graphics 
  • Companion armour (Seriously I shouldn't have to say EA)
  • Customisation (Race, hair, beards, tattoos etc)

#14 Edited by Stete (748 posts) -

Add

  • Tactical camera
  • Companions with unique skill trees (Shale, DAO Dog)
  • The abilitiy to choose a race (and as fantomex100 said, playing as a qunari would be awesome)

Remove
  •  Do not bother transferring save files from previous games if they bear little significance or that they are just gonna be retconned
  • The blantaly reused dungeons
  • Fetch quests
  • 18 month development cycle
  • The art direction, it looks nice and all but it lacks the vibrance of the original
  • Enemies respawning out of fucking nowhere

Keep
  • The respec potion (cannot emphasise how awesome this is)
  • The fast paced combat
  • A plot which does not necessary involve the blight or darkspawn
  • The menu UI
  • A unique skill tree for every companion
  • The friendship/rivalry bar
#15 Posted by Fantomex100 (81 posts) -

Add:

  • Better save file transferring from previous game (I sided with the mages that has to have some significance right)
  • More races (By this I mean full on races like the Dwarves and elves etc.)
  • Lions. If the games set in Orlais I want more lion themed stuff. I sent my last play through with the Fadeshear sword, the Lion of Orlais shield and the Golden Princes Raiment (without the ridiculous helmet) so I'm into the whole Orlais idea. AND SHIT HAS TO BE GOLD cause every character in DAII that was Orlesian seemed as though they would have gold plated crap.
Keep:
  • Varric (He was the only companions I never went without)
  • The speech thing since in the first game nearly everything to certain characters was flirting.
  • The shininess, I only noticed it recently but if you pan the camera right you can see the light shining of the lion of orlais
#16 Edited by mordukai (7182 posts) -

Don't have Mike Laidlaw as the creative director. 

#17 Posted by LordXavierBritish (6320 posts) -

The only part of Dragon Age II I liked were the loading screens and Emily Carroll did those.


Emily Carroll should just be in charge of everything.
#18 Edited by CL60 (16906 posts) -

It makes me sad that they are most likely going to go back to their typical story of recruit people, and save the world. :(

#19 Posted by Fantomex100 (81 posts) -
@LordXavierBritish said:
" The only part of Dragon Age II I liked were the loading screens and Emily Carroll did those.

Emily Carroll should just be in charge of everything.
"
So true
@CL60 said:
" It makes me sad that they are most likely going to go back to their typical story of recruit people, and save the world. :( "
I would be okay with that if they did it well.
#20 Posted by Yanngc33 (4496 posts) -

Have Shepard go through a worm hole and land in Ferelden

#21 Posted by TheDudeOfGaming (6078 posts) -

Just set the game in The Tevinter Imperium, if they do that its gonna be a good game.

#22 Edited by AndrewB (7686 posts) -

Bring back the people with the ideas that made the first game so amazing and stop letting your corporate conglomerate make the decisions for you. Basically, make it like Dragon Age. Except tweaked. And more. And pick up the story where it actually left off.
If you want more specific ideas...

Keep the average difficulty hard. As hard as Origins on a level between Normal and Hard. Bring back the fun of early game combat by having every battle feel like a struggle when you're only up against a handful of guys. Make power usage in order to survive a must. Make tactical positioning of units as important as it was in the first game. *Don't* make it like late game Origins/ what I've played of 2 where the goal seems to be making you feel like a "badass" by throwing countless fodder enemies at you that you can kill in one or two hits. It doesn't make me feel powerful, it makes the game feel tedious.

Bring back character customization and the crazy awesome way that every different gender/race/class combination played differently and had many nifty story implications. It made playing through the game as many times as I have fun each and every time.

Stop with the character cliches. I think the only NPC in Origins that was fairly uninteresting was Zevran (not including the throwaway Dog companion). From what I've played of 2, the only character I'm really interested in is Varric. It sounds like they made Anders an actual character (albeit a dick), so possibly him as well.

Bring back the old art direction and/or write a new engine. Origins looks fucking amazing on PC, but horrible on consoles. 2 looks even worse on both.

Either make it a PC strategy-focused game again, or split the console and PC versions entirely so that it's possible. Designing the game around one control scheme and slapping together the other port doesn't cut it. Allow the PC version to play as Origins did, and allow the console versions to play like 2 did. At least make the decision about which type of game to make it an option under the game settings if you're worried about splitting the two audiences and making as much money as possible.

Cut nothing from the game and keep your DLC to yourself, unless you're willing to bring in a full quality expansion pack developed by the same team that worked on the full game.


Most importantly: go back to taking your time and making quality games again, because I want my tag-team of Bioware/Blizzard/Valve back. It's lonely with just Blizzard and Valve to root for.

Oh, and now that I've got the bitterness out of the way, make it a global affair. I want to go to Orlais, to the lands of the Qunari, back to Ferelden, etc. I was kind of expecting to go to Orlais in Dragon Age 2, and I definitely want to see it in 3.


#23 Posted by phrosnite (3518 posts) -

Dragon Age 3 needs to be designed with PC in mind. That's it. This is the only thing they need to do and the game will be fantastic.

#24 Posted by Fantomex100 (81 posts) -
@Yanngc33: DON'T SAY THAT!!!!!!!!!!! Bioware has ears EVERYWHERE if they get an idea like that Dragon Age will finally become Mass effect. 
#25 Posted by JasonR86 (9763 posts) -

To be completely honest, after what happened with Dragon Age II, I don't think there's anything Bioware can do that will come close to matching the ridiculous expectations placed on their games by their fans.

#26 Posted by Jimbo (9935 posts) -
@JasonR86 said:
" To be completely honest, after what happened with Dragon Age II, I don't think there's anything Bioware can do that will come close to matching the ridiculous expectations placed on their games by their fans. "
Ridiculous expectations such as "Don't reuse a handful of level maps about a dozen times each"?
#27 Posted by Yanngc33 (4496 posts) -
@fantomex100: At this point, wouldn't it be a good thing?
#28 Posted by Fantomex100 (81 posts) -

So now theres proof of DAIII existence I hoped they look over these comments...............but i don't think they will to be honest.

#29 Posted by Hailinel (25203 posts) -
@CL60 said:
It makes me sad that they are most likely going to go back to their typical story of recruit people, and save the world. :(
It would certainly be better than the tripe they cooked up for DA2.
#30 Posted by CL60 (16906 posts) -
@Hailinel said:
@CL60 said:
It makes me sad that they are most likely going to go back to their typical story of recruit people, and save the world. :(
It would certainly be better than the tripe they cooked up for DA2.
I disagree, I thought the story in DA2 was quite good.
#31 Posted by FancySoapsMan (5855 posts) -

needs multi-player

#32 Posted by Vinny_Says (5721 posts) -

Having played DA:O, Morrigan is the best part of that game, especially if you join her in the DLC. Bring that back somehow.

More variety in the dungeons is my only complaint really.

#33 Posted by Fantomex100 (81 posts) -
@CL60 said:
@Hailinel said:
@CL60 said:
It makes me sad that they are most likely going to go back to their typical story of recruit people, and save the world. :(
It would certainly be better than the tripe they cooked up for DA2.
I disagree, I thought the story in DA2 was quite good.
same 

@FancySoapsMan said:
needs multi-player
NO!

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.