Dragon Ball Z: Infinite World
Game » consists of 3 releases. Released Nov 04, 2008
Marking the last appearance of the Dragon Ball Z franchise on the PlayStation 2, Infinite World builds upon the formula used in Dragon Ball Z: Budokai 3 by revamping the game engine, adding a new story mode, and updating the roster (including more Dragon Ball GT characters).
Dragon Ball Z: Infinite World
Release name | Dragon Ball Z: Infinite World |
Platform | PlayStation 2 |
Region | United Kingdom |
Developer | Dimps Corporation |
Publisher | Bandai Co., Ltd. |
Release date | December 5, 2008 |
Product code | None |
Company code | None |
Rating | PEGI: 12+ |
Minimum Players | 1 |
Maximum Players | 2 |
Resolutions | 480p |
Sound Systems | Stereo |
Singleplayer Features | N/A |
Multiplayer Features | Local competitive |
Widescreen Support | No |
Notes | N/A |
Dragon Ball Z: Infinite World
Release name | Dragon Ball Z: Infinite World |
Platform | PlayStation 2 |
Region | Japan |
Developer | Dimps Corporation |
Publisher | Bandai Co., Ltd. |
Release date | December 4, 2008 |
Product code | None |
Sony Product Code | SLPS-25905 |
Rating | CERO: A |
Minimum Players | 1 |
Maximum Players | 2 |
Resolutions | 480p |
Sound Systems | Stereo |
Singleplayer Features | N/A |
Multiplayer Features | Local competitive |
Widescreen Support | No |
Notes | N/A |
Dragon Ball Z: Infinite World
Release name | Dragon Ball Z: Infinite World |
Platform | PlayStation 2 |
Region | United States |
Developer | Dimps Corporation |
Publisher | Atari SA |
Release date | November 4, 2008 |
UPC/A | 742725277151 |
Sony Product Code | SLUS-21842 |
Rating | ESRB: T |
Minimum Players | 1 |
Maximum Players | 2 |
Resolutions | 480p |
Sound Systems | Stereo |
Singleplayer Features | N/A |
Multiplayer Features | Local competitive |
Widescreen Support | No |
Notes | N/A |
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