Dragon Ball Z: Infinite World

Dragon Ball Z: Infinite World is a video game that consists of 0 releases

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Marking the last appearance of the Dragon Ball Z franchise on the Playstation 2, Infinite World supposedly has the best features of each of the previous Budokai games rolled into one.

As the final installment of the Dimps-flavour Dragon Ball Z fighting games on the Playstation 2, Dragon Ball Z: Infinite World aims to take the best features and elements from each of the previous games and roll them into one. This included parts taken from the original Budokai series, the PSP Shin Budokai series and the more recent Dragon Ball Z: Burst Limit released on the Xbox 360 and Playstation 3. The game supposedly has the new fighting system used in Burst limit, as well as the dash mechanic from the PSP games, the capsule system from past Budokai games, brand new cutscenes like the ones seen in the original Budokai and Burst Limit, and much more.

Graphically the game is quite possibly the best looking DBZ game yet, with the obvious exception of Burst Limit. It has lots of great effects and looks like it has had quite a tune-up since the last PS2 Budokai game.

While most people can guess based on previous games which characters will be in the fighting roster, here is a list of the characters confirmed so far listed in alphabetical order. Most of the obvious characters and transformations missing on this list probably just haven't been confirmed yet. These characters have either been confirmed by officials, been shown in screenshots or trailers and gameplay videos.

Game Name Dragon Ball Z: Infinite World
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Original US Release Nov. 4, 2008
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Newten
378 points

SM2099
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Link
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Ignor
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JohnTheGamer
4 points


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