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    Driver: San Francisco

    Game » consists of 18 releases. Released Sep 06, 2011

    Tanner returns in this new Driver sequel. Set in San Francisco, the game actually takes place inside his coma stricken brain. This allows him to bend the rules of the road... and reality!

    Is it only me or does the game look kind of bad on PC?

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    mak_wikus

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    #1  Edited By mak_wikus

    For me it looks... bland. Sure, nice textures, car models, etc. But the lighting is like it doesn't exist. No bloom, no HDR, no post-processing or whatever. I've seen people talking about film grain and vignetting. I don't have that.

    My settings are maxed out(all two of them, thanks for the real PC experience, Ubisoft).

    My specs: i3 540 3,06ghz, 4gb of ram, AMD Radeon 5770.

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    thalamus42

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    #2  Edited By thalamus42

    Try reducing one of the two options. For me at least, the lighting does look much better with AA switched off. Playing in 1920x1080, the jaggies are practically not an issue.

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    Rhaknar

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    #3  Edited By Rhaknar

    its not like the game is a looker on any system anyway (not bashing the game, actually quite interested in it)

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    SlasherMan

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    #4  Edited By SlasherMan

    I can't really offer any useful tips regarding this particular title, but why would you even bother with Ubisoft games on PC anymore? It's unfortunate, but they clearly don't care enough to give you a product worthy of purchase. Ubisoft are on my ignore list, personally. Even their currently "best" franchise (Assassin's Creed) is overrated, IMHO.

    To each their own, I suppose.

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    thalamus42

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    #5  Edited By thalamus42
    @Rhaknar: I actually find it quite impressive, technically. It has a astonishing draw distance, cramps a expansive rendition of SF with many landmarks and distinctive traits of the districts into the memory, allowing you to zoom into birds eye view and shift to the other side of the bay area in a wink, with no loading whatsoever. The streets are much more busy than in comparable open world games, the vehicles look good and all come with really detailed cockpit views, which I found especially notable.
    Screenshots may do not really do the games technical achievement justice, but seeing it in motion and watching it all neatly fit together, I really do think this is a beatiful game to look at.
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    Rowr

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    #7  Edited By Rowr

    @SlasherMan said:

    I can't really offer any useful tips regarding this particular title, but why would you even bother with Ubisoft games on PC anymore? It's unfortunate, but they clearly don't care enough to give you a product worthy of purchase. Ubisoft are on my ignore list, personally. Even their currently "best" franchise (Assassin's Creed) is overrated, IMHO.

    To each their own, I suppose.

    Brotherhood looks pretty awesome at Max in 1920 by 1080.

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