Ubisoft Formally Announces Driver San Francisco

Posted by BradNicholson (812 posts) -
Medal of Honor and Mortal Kombat are two recent examples of franchises that are being rebooted for new audiences in this generation. Add another to that list: Driver.

Last evening during Ubisoft's E3 2010 media briefing in Los Angeles, the publisher formally announced the long-rumored reboot and demoed the game live in front of the audience chock full of bedazzled press. The game, dubed Driver San Francisco, sees the return of the franchises' trademark cinematic chase experience with a dash of both old and new. For example, bad-man Charles Jericho will resume his role as a villain in this latest title, but how you'll end up defeating him, well, that requires a coma on top of sheer racing talent.
  
  
The funniest, most insane, and perhaps the most compelling mechanic announced at the event was one called "Shift." Protagonist John Tanner gets knocked on the head in the game, and when he recovers, he's learned a new ability. This Shift talent allows him to teleport around the map, jump into faster cars without an on-foot sequence, and to jump inside civilians' brains in order to command them to demolish rival cars with their own vehicles. No, for real. 

Less insane are the other features. Driver San Francisco will have over 200 KM of San Francisco pavement to drive on, 20 challenge-type races, 60 music tracks, 80 "dares," a director's mode, over 120 licensed cars, and 9 "addictive" online modes which features car ramming and tailing. 
    
#1 Posted by BradNicholson (812 posts) -
Medal of Honor and Mortal Kombat are two recent examples of franchises that are being rebooted for new audiences in this generation. Add another to that list: Driver.

Last evening during Ubisoft's E3 2010 media briefing in Los Angeles, the publisher formally announced the long-rumored reboot and demoed the game live in front of the audience chock full of bedazzled press. The game, dubed Driver San Francisco, sees the return of the franchises' trademark cinematic chase experience with a dash of both old and new. For example, bad-man Charles Jericho will resume his role as a villain in this latest title, but how you'll end up defeating him, well, that requires a coma on top of sheer racing talent.
  
  
The funniest, most insane, and perhaps the most compelling mechanic announced at the event was one called "Shift." Protagonist John Tanner gets knocked on the head in the game, and when he recovers, he's learned a new ability. This Shift talent allows him to teleport around the map, jump into faster cars without an on-foot sequence, and to jump inside civilians' brains in order to command them to demolish rival cars with their own vehicles. No, for real. 

Less insane are the other features. Driver San Francisco will have over 200 KM of San Francisco pavement to drive on, 20 challenge-type races, 60 music tracks, 80 "dares," a director's mode, over 120 licensed cars, and 9 "addictive" online modes which features car ramming and tailing. 
    
#2 Posted by SquallLeonhart (28 posts) -

hmmmm 

#3 Posted by Rockdalf (1274 posts) -

Just goes to further prove, Video Game stories are on par with B-movies.

#4 Posted by VoshiNova (1633 posts) -

I actually used to really enjoy the Driver series. hopefully this is nothing like "Driv3r"

#5 Edited by mak_wikus (499 posts) -

I'm afraid that Ubisoft will implement their "casual-like for broader-audience" philosophy and make this game ridiculously easy.

#6 Posted by ethan (776 posts) -

Just another day on the Golden Gate bridge.  I guess the good thing is you dont have to pay the toll, you can just jump to another car.  Wish real life was like that.

#7 Posted by LimpBishop (220 posts) -

Hmmm - looks cool enough.... but it's  Driver :/

#8 Edited by monster9999 (393 posts) -

Ya i dont know bout this game...mmm driver im just not sure

#9 Posted by Binman88 (3684 posts) -

Didn't he say he's in  a coma? So, is the whole game Tanner's dream? I'm confused, and pissed off.

#10 Posted by EdIsCool (1122 posts) -

gam3 sounds crazy

#11 Edited by Dark_Lord_Spam (3128 posts) -

Why not just simplify it and make your opponents crash themselves? Do street-racers have some sort of telepathic shielding?

#12 Edited by avantegardener (1107 posts) -

DrIVer, DriVer, they've got at least 2 games left in them.

#13 Posted by Geno (6477 posts) -

Looking pretty good. 

#14 Posted by pbhawks45 (736 posts) -

Get hype.

#15 Posted by Carcharias (83 posts) -

Hope it'll turn out better than Driv3r.

Well everything is better than that game...

#16 Posted by Grixxel (762 posts) -

Oh hey! That was gameplay, right? ...  Right?

#17 Posted by CouncilSpectre (329 posts) -

So.., Tanner is an Agent, and the game world is the Matrix?

#18 Posted by Nasar7 (2587 posts) -

San Francisco is hell.

#19 Posted by TwoOneFive (9459 posts) -

coooooool a cg trailer kthanks

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