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    Driver: San Francisco

    Game » consists of 18 releases. Released Sep 06, 2011

    Tanner returns in this new Driver sequel. Set in San Francisco, the game actually takes place inside his coma stricken brain. This allows him to bend the rules of the road... and reality!

    milpool's Driver: San Francisco (PC) review

    Avatar image for milpool

    DRIVER: SAN FRANCISCO IS OK

    Yep, it's alright. The overarching concept is really interesting - the ability to jump from car to car at any moment. But, I felt like it wears a little thin. I seemed to be doing the same thing in every game mission or side mission. Start mission - warp into oncoming vehicle - crash head-on into target vehicles - repeat until you win. The variety of missions also seems a little thin. Less than a few hours into the game you will have played the same 3 or 4 scenarios over and over again - Race mission, Police pursuit mission, Getaway mission. That's pretty much it. There are some other types of missions, like transporting a vehicle without damaging it, but that is the same as a getaway mission. That being said, it is a fun mechanic, and crashing head-on into oncoming vehicles almost never gets not fun. What? Double negative? Yeah, deal with it.

    The real star of the game is the story. You play as a Starsky and Hutch inspired cop, who falls into a coma while pursuing a super-criminal guy. The game takes place inside the coma guy's head, which is the justification for being able to body-leap. The story is well done, the writing is good, well voice-acted and engaging. Every time you load up the game you will get a little "Last time on Driver:SF" vignette to catch you up on the events on the game you have been playing ( in case you forgot ) it seems kind of silly to watch a bunch of cut-scenes that you just watched, but it is a neat addition, and I guess more useful if you put the game down for more than a few hours.

    The driving mechanics are not my favourite. The cars all feel really swimmy, and appear to perform unrealistically at high speeds. I can't count the number of times I've been travelling at 130+MPH, with my car fishtailing side to side, but not skidding out, just driving sideways like it ain't no thang. They are serviceable, but I wouldn't recommend this game for it's driving.

    If you don't mind a mediocre driving game with one really interesting mechanic and a great story, then Driver: San Francisco is the game for you. If not, well, play Minecraft or something.

    Other reviews for Driver: San Francisco (PC)

      City of One 0

      Ever since Battlefield 2: Modern Combat, the idea of hotswapping never died down for me as an exciting concept. Modern Combat did the best it could to provide that feeling of playing as an "Army of One," but clunky controls and confusing camera perspectives detracted from the potential experience.It is my pleasure to write that Driver: San Francisco is the spiritual successor of hotswapping, and it's improved and much more fun. Forget being an "Army of One," you are now playing as a "City of One...

      0 out of 0 found this review helpful.

      Mending the Wounds 0

      I didn’t buy Driv3r, but I have on pretty good authority that, that game is garbage, so when I heard about Driver: San Francisco I laughed...hard, after all, what hope could there possibly exist for a franchise that had been so thoroughly destroyed in its last big outing? So hanging on to my great memories of John Tanner’s adventures in Driver 2 I quickly dismissed Driver: SF, proving my idiocy. It took me watching the GB quick look to see that Driver: SF was not the same crap as Driv3r, but it ...

      0 out of 0 found this review helpful.

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