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Ketsui: Death Label Creators Bring Another Shooter To DSiWare

Topic started by Linkyshinks on Aug. 28, 2009. Last post by Linkyshinks 2 months, 4 weeks ago.
Post by Linkyshinks (6,863 posts) See mini bio

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The creators of the awesome but hard, Ketsui:Death Label, are bringing another vertical shooter onto the handheld via Nintendo's DSiWare service. 
 

 
 
Arika are releasing, "Aa Mujou Setsuna", a 500 DSi Point vertical scrolling shooter with 3D background visuals. The game includes two gameplay modes: Pattern Mode, where the enemies always appear in the same location, and Random Mode, where enemy positions change each time you play. The game includes Wi-Fi connection for a high score ranking mode, and support for uploading and downloading replays of the top 10 scorers.
 
 
 
   

 
 Aa Mujou Setsuna Official Site 


Post by Emilio (1,477 posts) See mini bio
1399 ACH / 21620 P

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Sigh, I dislike bullet hell games... why can't I just get another simple Raiden title or new Star Soldier... :(


Post by Linkyshinks (6,863 posts) See mini bio

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@ Emilio
 
Well perhaps Hudson might release a DSi version of Star Soldier R...I myself would want a full game though, not one level like WiiWare game offers. 
 
Ketsui: Death Label is a very cool game, it's up there with Contra as being one of the best shooters on DS. 
 
 
 
 

 
 


 
 
 
 
 
 
You have access to two ship types:

Type A offers a wide basic shot along with a bomb as a special weapon. The bomb does damage to all enemies on the screen and temporarily makes you invincible, but also clears one third of your special gauge. This gauge recovers with time and as you defeat enemies and collect the cubes that they leave behind.

Type B offers a narrower shot, but a high powered laser as a special weapon. When the laser is being fired, a barrier forms around your ship, depleting your special gauge gradually. Enemy bullets that enter this barrier slow down. Additionally, bullets that have entered the barrier turn to cubes when you use the laser to destroy their source enemies. This allows you to earn big points.

The cubes that enemies leave behind are your chief method of getting points, adding to your ship stock, and recovering your special gauge. Collect a bunch of cubes in one pass, and the cubes will change color, meaning that they've risen in level and can earn you even bigger point totals. The cubes will stay at this level until all cubes have disappeared from the screen, meaning the key to a high score is to keep on destroying enemies.
   
 







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