Duke Nukem Forever
Game » consists of 14 releases. Released Jun 14, 2011
After approximately fourteen years of development, the heavily infamous sequel to Duke Nukem 3D was finally released, in which the macho Duke must damper yet another alien invasion.
Gearbox Software To Finish Duke Nukem Forever
Gearbox was rumored to be the studio to bring the game to completion well before the confirmation this afternoon. In August, Kotaku kicked off the murmurs thanks to a well-placed source that pegged Gearbox as the dev. And when the publication went to the studio's boss Randy Pitchford for the official word, it received a coy statement that didn't deny the fact that Gearbox had DNF in its paws.
Much later this September, 2K Games teased that it had something "big" to show at PAX Prime. Shortly after that, 3D Realms boss George Broussard tweeted an image of flying pigs, keeping the recent speculation alive and well.
DNF was indeed the reveal both were hinting at, according to an on-and-off again live stream 2K set up for the game's PAX unveil event, where attendees listened to Pitchford speak, watched a short video, and then got hands-on time with the game.
At the event, Pitchford said Gearbox wants the game to be "the game it was supposed to be," and suggested that he and his studio brought in people from 3D Realms to help with its completion--a process that started back in 2009.
Speaking to the Wall Street Journal before the event, Pitchford revealed that the game is in a "polishing phase," and admitted that a launch plan is not yet in place. But at least it's actually coming now, right?
Gearbox was rumored to be the studio to bring the game to completion well before the confirmation this afternoon. In August, Kotaku kicked off the murmurs thanks to a well-placed source that pegged Gearbox as the dev. And when the publication went to the studio's boss Randy Pitchford for the official word, it received a coy statement that didn't deny the fact that Gearbox had DNF in its paws.
Much later this September, 2K Games teased that it had something "big" to show at PAX Prime. Shortly after that, 3D Realms boss George Broussard tweeted an image of flying pigs, keeping the recent speculation alive and well.
DNF was indeed the reveal both were hinting at, according to an on-and-off again live stream 2K set up for the game's PAX unveil event, where attendees listened to Pitchford speak, watched a short video, and then got hands-on time with the game.
At the event, Pitchford said Gearbox wants the game to be "the game it was supposed to be," and suggested that he and his studio brought in people from 3D Realms to help with its completion--a process that started back in 2009.
Speaking to the Wall Street Journal before the event, Pitchford revealed that the game is in a "polishing phase," and admitted that a launch plan is not yet in place. But at least it's actually coming now, right?
Probably be better to let it die a legend...but i wonder if it'll make any money on curiosity alone...or, could be great, who the hell knows.
I love Randy Pitchford!
Anyways, I just can't wait to hear the PAX Bombcast when they talk about having played this game. That will be funny.
" I'm buying this game day 1 even if it's terrible. This is a part of gaming history. "Pretty much my thoughts. I'm not expecting anything more than average, but I'm definitely buying it.
This is the weirdest joke in all of video game history. If it ever hits shelves, I want a documentary on the whole process.
Im very excited about this. Dont get me wrong, this thing is probaly going to be terrible and not sell at all, but im buying it day 1 to own a piece of gaming history.
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