Dune 2000 is a real-time strategy game that was developed by Intelligent Games; while initially being a PC game, it was later ported to the Sony Playstation. The game makes use of the Command & Conquer: Red Alert engine, and is based in Frank Herbert's Dune
universe. The game itself is a remake of the real-time strategy game, Dune II.
The game was not a critical nor a commercial success, with poor production standards cited as being a key reason for the lacklustre reception.
The game is set on the desert planet of Arrakis. Spice, a valuable commodity, has attracted three Houses aiming to fulfill the challenge issued by Emperor Corrino of gathering the largest amount of spice. You must command the military of one of these Houses and claim ownership of the valuable spice.
The game features three playable factions:
This faction originally came from Caladan, a water-planet. Ruled by the Duke, this faction has a wealth of strong units that ensure its air superiority.
Originating from the barren wasteland of Giedi Prime, the Harkonnen are a race who have many human characteristics, at least genetically. Ruled with the iron grip of the evil Baron; the Harkonnen are a brutal and malicious race.
The Ordos come from the icy world of Sigma Draconis IV. They rely heavily on importing goods, as they have few natural resources. The wealth gained from merchanting is used to construct units and develop infrastructure, but has had the effect of making the Ordos very paranoid.
Also included in the game are four non-playable subfactions. These include the Mercenaries, the Smugglers, the Fremen, and House Corrino.
The game had a number of significant features;
- Three playable factions available to play across 30 missions
- A number of different gameplay modes including head-to-head, solo, or Skirmish Mode against up to 3 AI opponents
- Cinematic full motion video segments accompany the gameplay
System Requirements (minimum)
2MB Video Memory
60MB Hard Drive Space