Dungeon Raiders could've been known as successful but there are too many mistakes that make this a total wreck.
Review:
First impression while playing the game was that the concept would turn out to make the game shine and stand out. Well, it wasn't quite what it delivered...You play as Glandalf on the quest to save his friends and the plot is laughable and weak although the game looks good it does work good. Throughout the whole game you will be disposed to the same puzzles with the same barrels and you have to think the puzzles properly. I spend 4 hours on a mission that should only be 30 minutes long because of how frustrating and confusing it can be. In Dungeon Raiders you spend more time figuring out the puzzles and to me that takes you away from the games best moments. The bottom touch screen is all you use in the game to jump, move and for the magic spells and to me its not an issue. The big issue with this game is how unresponsive this game is with the touch screen. I died a lot of the times during missions redrawing the spell icon because it kept failing to recognize the spells drawn and that to me that's probably one of the most frustrating things. No walkthroughs online or anything in forums that explain how to beat Dracula in Level 5. I got so far in this game just to find myself not being able to defeat Dracula to gain access to the very last level and there is no help online because most people that have played this game gave up because of the unresponsiveness of the touch screen and every aspect that ruins this title that could've been worth a 5 stars out of 5 with better dialogue, actors, character customization, better recognition with touch screen, less linear missions and so on. If you do find this game at a cheap price, don't even buy it, go for a game title that sounds more popular.
1 Star out of 5
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