Cryptic Studios Announces Neverwinter For 2011 Release

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Posted by BradNicholson (812 posts) -

Rumors had Champions Online developer Cryptic Studios pegged as the creator of a Neverwinter-based MMO. These were half-true, according to a recent reveal by Atari that has pegged Cryptic as the developer of what sounds precisely like what you'd expect from an RPG with Neverwinter in the title, with decidedly unmassive co-op support.

Neverwinter, as it's simply being referred to by the publisher, will feature five classic Dungeons and Dragons character classes. You'll be able to control just one of these at a time while AI or up to four other people will compose the rest of a given group. Character customization is being promised.

Groups will quest of course, though the nature of these quests isn't being discussed quite yet. According to press materials, you and your cohorts will be able to generate your own quests with a "user-friendly" system tentatively named Forge. Like much of the rest of the currently available details, this sounds at least thematically similar to the expandability found in the Neverwinter Nights series.

A shot from the game's official website. 
Neverwinter is set for a Q4 2011 release on the PC. It'll be a part of a multi-product release plan that'll see a launch of a Wizards of the Coast-created tabletop game as well as a new trilogy by R.A. Salvatore. The first book of this series--a series that just so happens to be what the game is inspired by--releases on October 5. Atari is saying it lays the groundwork for the game.
#1 Posted by BradNicholson (812 posts) -

Rumors had Champions Online developer Cryptic Studios pegged as the creator of a Neverwinter-based MMO. These were half-true, according to a recent reveal by Atari that has pegged Cryptic as the developer of what sounds precisely like what you'd expect from an RPG with Neverwinter in the title, with decidedly unmassive co-op support.

Neverwinter, as it's simply being referred to by the publisher, will feature five classic Dungeons and Dragons character classes. You'll be able to control just one of these at a time while AI or up to four other people will compose the rest of a given group. Character customization is being promised.

Groups will quest of course, though the nature of these quests isn't being discussed quite yet. According to press materials, you and your cohorts will be able to generate your own quests with a "user-friendly" system tentatively named Forge. Like much of the rest of the currently available details, this sounds at least thematically similar to the expandability found in the Neverwinter Nights series.

A shot from the game's official website. 
Neverwinter is set for a Q4 2011 release on the PC. It'll be a part of a multi-product release plan that'll see a launch of a Wizards of the Coast-created tabletop game as well as a new trilogy by R.A. Salvatore. The first book of this series--a series that just so happens to be what the game is inspired by--releases on October 5. Atari is saying it lays the groundwork for the game.
#2 Posted by Shaka999 (483 posts) -

cool

#3 Posted by DrDarkStryfe (1119 posts) -

I'm excited for this.

#4 Posted by Jeknod (228 posts) -

k00l beans

#5 Edited by TekZero (2673 posts) -

 Wait... 
 

"Gamers will choose to become one of five classic D&D classes and team up with friends or the AI to form five-person co-op groups.

There's an "extremely user-friendly" content generation system called Forge, too."

    
I'm not sure I like the sound of this.  It's a D&D game, half of the fun is making your own character.  This sounds like an "action/rpg"     
#6 Posted by Example1013 (4834 posts) -

Noooooo! Why can't we have a local co-op console RPG that doesn't suck?

#7 Posted by Jeffk38uk (716 posts) -

Reading the comments around the web, most of it are already labelling it a failure simply because of it being developed by Cryptic and misreading it as a MMO for some. A bit harsh tbh. 
 
It could be good reading the article and interview, coming from someone who's never played a D&D or Neverwinter title before as Cryptic could do some good. I just hope they actually put the attention to a full amount of content, given that was the main issue on both Champions and Star Trek Online.

#8 Posted by Raakill (870 posts) -

Hell yes. Local co-op would have been nice.

#10 Posted by TekZero (2673 posts) -
@hematurge said:
" Hell yes. Local co-op would have been nice. "
On a computer?  Dear god.  Please tell me that they are not planning on making this into a console game
#11 Posted by Grissefar (2842 posts) -

PNP rules don't translate vell into the videogame realm.
 
Cryptic Studios.
 
NWN2 didn't live up to the potential.
 
Not for me :)

#12 Posted by Sanitysend (82 posts) -

To bad cryptic is FAIL now

#13 Posted by codejunkie83 (12 posts) -

I was excited...until I read the article. :(

#14 Posted by Valru (91 posts) -

Shovelware MMO developer Cryptic announces the next franchise they plan on ruining.

#15 Posted by ajamafalous (12007 posts) -

The publisheri? Is that like the Illuminati?

#16 Posted by Marbazoid (55 posts) -

Neverwinter Nights'  toolset made it better than the actual game. Some of the best modules for NWN were player created. I feel as though user generated content was the true spirit of that franchise. 
 
I hope this doesn't turn out like Dark Alliance or Demon Stone.

#17 Posted by Rattle618 (1463 posts) -

I hope they dont screw up my neverwinter...

#18 Edited by TheMustacheHero (6655 posts) -

It's pathetic that Cryptic only makes MMOs and all of them totally suck ass.
Here's hoping this none-MMO thing will be good.

#19 Edited by Bummey (609 posts) -

Another fantasy MMO. Great. Wonderful. Excellent. I can't wait. Really. And it's based on R.A. Salvatore's writing? Even better! Wow!

Online
#20 Posted by egocentryk (4 posts) -

Can't wait. Love Forgotten Realms, love Faerun, love Neverwinter... But it realy sad that this game wouldn't be developed by BioWare.

#21 Posted by Clinkz (1118 posts) -

Yes! Wait... Cryptic??? NOOOOOOOOOOOOOOOOOOO!

#22 Posted by FlipperDesert (2090 posts) -
@Bummey said:
" Another fantasy MMO. Great. Wonderful. Excellent. I can't wait. Really. And it's based on R.A. Salvatore's writing? Even better! Wow! "
Did you even read past the first sentence of the article?
 
Co-op fantasy RPG? Good! Cryptic? Bad, very bad.
#23 Edited by Jatsu (43 posts) -

From everything I'm reading, the game sounds a lot like Guild Wars.  
 
Specifically,

Neverwinter is a cooperative RPG. You can play with a bunch of friends and experience Neverwinter and D&D in a brand-new way. We're trying to create new sorts of games that we call "OMGs" (online multiplayer games).

Neverwinter features co-operative multiplayer in an ever-evolving, persistent world where Dungeons & Dragons adventurers quest alongside thousands of other warriors, rogues, wizards and faithful avengers.     


If it's done well enough, I could go for GW but with an underyling D&D ruleset and advanced character creation/customization.
 
Hey Dave, what ever happened to Icewind Dale III? :P
#24 Posted by brotherlu (62 posts) -

They now only make MMO's to pull cash from us regularly. It will suck and it will shut down or go to free-to-play. This is based on Champions Online which is OK at best and Star Trek Online which is half ok and Half Boring as watching paint dry.

#25 Posted by ArbitraryWater (11799 posts) -

Oh awesome. Instead of devoting time to making actual new D&D games in the vein of Neverwinter Nights and Baldur's Gate they are making what basically sounds like Guild Wars, but with the D&D license. Super. Exactly what I want from that franchise.

#26 Posted by Vao (328 posts) -

City of heros (sold i know) then we got Champions Online, then Star Trek Online.  
  
Champions Online and Star Trek Online were released 5 months apart. both have gotten little after release support. Now we get news that the great "Cryptic Studios" is focused on yet another  franchised IP that promises alot.  
 
Forgive me but I have no faith in the company anymore, I have given them the chance on both CO and STO and feel ripped off.  Granted, they might pull off a decent game if they don't focus on labeling it a "MMO" and work on a small scale, party system.

#27 Posted by ryanwho (12082 posts) -

This is maybe the only IP Obsidian, as Obsidian and not Black Isle, completely nailed. How long am I waiting before they get back on it?

#28 Posted by alexl86 (627 posts) -

Wait, this is the 4e logo and they aren't even gonna use all the classes from the PHB? I would expect them to have all the classes at the very least. I don't like the sound of "classic" either.
 
I infer from that wording, that Warlord and Warlock are out(they would be pretty hard to code anyway, with Warlord granting attacks left and right, and Feylocks teleporting after each kill). Still, if the developer isn't skilled enough to implement all the classes, I'll stick with NWN2.

#29 Posted by alkie (18 posts) -

not as keen on this after reading through.
 
dragon age is enough for me these days I spose.

#30 Edited by Bummey (609 posts) -
@FlipperDesert said:

Did you even read past the first sentence of the article?  Co-op fantasy RPG? Good! Cryptic? Bad, very bad. "

 
R.A. Salvatore was mentioned at the end of the article, so I'm pretty sure I got down there somehow.
Online
#31 Posted by onimonkii (2446 posts) -
@Jatsu said:
" From everything I'm reading, the game sounds a lot like Guild Wars.  
 
Specifically,

Neverwinter is a cooperative RPG. You can play with a bunch of friends and experience Neverwinter and D&D in a brand-new way. We're trying to create new sorts of games that we call "OMGs" (online multiplayer games).

Neverwinter features co-operative multiplayer in an ever-evolving, persistent world where Dungeons & Dragons adventurers quest alongside thousands of other warriors, rogues, wizards and faithful avengers.           

that just sounds like the other cookie cutter cryptic mmos
#32 Posted by Maxszy (2064 posts) -

Neverwinter is wonderful. Both the first two by BioWare and Obsidian were great. I however, am skeptical at what Cryptic will do with it. Have to wait and see.

#33 Posted by DystopiaX (5316 posts) -
@Maxszy said:
" Neverwinter is wonderful. Both the first two by BioWare and Obsidian were great. I however, am skeptical at what Cryptic will do with it. Have to wait and see. "
If they make it something like Dragon Age- an updated version of what was good awhile ago, but perhaps a little less modern than DA, then i'll play it.
#34 Posted by natural_deadhead (272 posts) -

After Champions online, and Star Trek online, I will never playanother cryptic game AGAIN!

#35 Posted by StealthRaptor (530 posts) -

Salvatore writes waaaay too much to be human.

#36 Posted by Norusdog (347 posts) -

are you fucking kidding me.  I mean I get that we have enough fantasy MMO's out there...but I love DnD system and NeverWinter Nights 1-2..
 
but Cryptic? FUCK YOU.  they are the WORST fucking MMO dev out there.  they half-ass shit to turn a quick buck and that is IT.  Look at STO if you don't get what I mean.
 
Christ even Sony woulda been better for this.

#37 Posted by Mariorules85 (33 posts) -
@Clinkz said:
" Yes! Wait... Cryptic??? NOOOOOOOOOOOOOOOOOOO! "
My sentiments exactly. I don't do pay-to-play MMOs.
#38 Posted by Jakobi (20 posts) -

Sounds fun. Something tells me this will be tailored for both RPG and action game junkies (like Mass Effect), but it's way too early to tell.  It'll be a fun alternative to Diablo 3 at the very least.
 
For all the people posting about this being another MMO: 
 
You fail at reading! 
You lose 1 skillpoint in comprehension.

#39 Posted by Tordah (2480 posts) -

I've only played the first Neverwinter Nights, but it was pretty good. I guess I should play the sequel too someday.

#40 Posted by BelligerentEngine (345 posts) -

I'd maybe play this game, but every person interested in this will just roll a tiefling so fuck that business.

#41 Posted by Saltank (188 posts) -

Ugh, Cryptic you kill me!  
At least Bill Roper is gone, maybe something will change for the better?

#42 Posted by KarateKid (56 posts) -

Loved the first neverWinterNights. Number 2 was also quite cool and had plenty of hours of entertainment in it. I just hope the 3rd one will remind me more of the first.  
Also I have great hopes for the characters and story seeing as R.A Salvatore is involved

#43 Posted by c1337us (5751 posts) -
@codejunkie83 said:
" I was excited...until I read the article. :( "
Yeah. I really love the Neverwinter games. I hope this turns out.
#44 Posted by The_Laughing_Man (13629 posts) -

Mmm so they have dropped STO? Great now to mess up another MMO.

#45 Posted by dvorak (1497 posts) -

I'm going to be cautiously optimistic on this one.

#46 Posted by dyong (331 posts) -

I hate R. A. Salvatore. Avoiding this like the plague.

#47 Posted by MichaelBach (884 posts) -

Always up for some D&D :)

#48 Posted by Don (77 posts) -

I am almost willing to bet the 5 classes are: 
Cleric, Sorcerer, Barbarian, Ranger, and Fighter (Maybe Rogue)

#49 Edited by Myrmidon (547 posts) -

Awesome. As long as they don't take a dump all over it it should be pretty good.
 
Edit: Oh wait, MMO? Fuuuuuuck.

#50 Posted by EOT (131 posts) -

Cool....oh....Cyptic...eh no thanks (for the moment i may be swayed if they ever manage to walk the walk that they talk....as it were).

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