Nice. More space and shooting is always appreciated.
Dust 514
Game » consists of 2 releases. Released May 14, 2013
DUST 514 was a free-to-play, persistent-world online competitive shooter focused on intense infantry combat augmented by powerful vehicles. It was set in and directly connected to the thriving player driven MMO universe of EVE Online.
E3 2011: Dust 514 Trailer
CCP is one of the few companies left that actually knows what they are doing when it comes to MMOs anymore, or at least open-ended games.
I'm curious if the battles will be more like Battlefield server-and-a-map structured, PlanetSide MMO "living world" style, or some sort of special, more narrative-driven thing. This trailer in particular looks like a very structured mission. Maybe the game will have a campaign as well on the side? I can't quite imagine how CCP would handle MMO FPS combat in such a style as shown.
And what level of interaction will there really be with Eve itself? Is it just like API/data driven, by sovereignty and whatnot, or is there literal direct interaction with players in Eve itself, with transportation, coporation funding, and the like?
@thebigJ_A said:
Alright, the idea that people playing an fps can blow up a some guy playing an mmo's spaceship in another game is pretty interesting!
edit: Oh I just noticed it's PS3 exclusive. Dumb idea, CCP. There's your first big mistake.
Did they say it was exclusive to the PS3 console or platform? Cause I know they said FFXIV was exclusive to PS3, but it's also on PC.
I'm cautiously optimistic. It will depend on how good the game actually is (the gameplay, graphics quality, performace, etc) and how deep/wide the connection with EVE is. I will say that CCP is great at having huge scale at real time. If DUST and EVE players feel more like they're playing the same game with each other, then this will be very interesting.
In another note, I really hope Microsoft loosens their restriction on XBL. Steam and DUST are/will be doing awesome stuff by doing more of their own platform integration. I think that's partly the reason for the PS3-exclusivity, although I scratch my head at no PC. Hopefully it is a timed exclusive, but I seriously doubt it. I can count the number of multiplayer FPS's with mixed PC/console multiplayer on one hand.
With how close minded MS is with Xbox Live, even going so far as to kill the Marvel MMO they had in development, I doubt it was CCP's choice. MS probably slapped on more restrictions than they could deal with.
So, is this an MMO shooter? Or is it a one player story driven kinda thing?
Is the battle ALWAYS different seeing as how things will have effect in the MMO?
From what I am getting, this is like MAG attached to EVE... need more details but interesting nevertheless.
@Dyram said:
CCP is one of the few companies left that actually knows what they are doing when it comes to MMOs anymore, or at least open-ended games. I'm curious if the battles will be more like Battlefield server-and-a-map structured, PlanetSide MMO "living world" style, or some sort of special, more narrative-driven thing. This trailer in particular looks like a very structured mission. Maybe the game will have a campaign as well on the side? I can't quite imagine how CCP would handle MMO FPS combat in such a style as shown. And what level of interaction will there really be with Eve itself? Is it just like API/data driven, by sovereignty and whatnot, or is there literal direct interaction with players in Eve itself, with transportation, coporation funding, and the like?
the way they put a price on everything in the trailer leads me to believe that everything, tanks, transport, even the players (soldiers) will cost something to implement. If thats so then the money has to come from EvE which would mean from corporation funding right?
Thats how i see this working at least.
I don't think a lot of people realize how truly unique the whole idea behind this game is. It's an unprecedented bridging between two completely different games on totally different platforms. People seem to think this is "just another shooter" but it's really a fascinating experiment that more closely resembles an MMOFPS that is also sort of a companion piece to EVE Online.
Also, it being on the Ps3 is fine, people. Yeah maybe it should be on the PC as well, but who the hell cares? This entire project is about bridging together two completely different things. They've been saying since it was very first announced that it was directed at getting the PC EVE Online players to try their skills in a totally different environment. Apparently alot of diehard EVE players don't like it when they're encouraged to break out of their PC shells.
If you think armor costing the same as a frigate is crazy, wait till Incarana when you'll be able to buy a jacket for the price of a cruiser. My estimate of course. 1 PLEX is over 300M ISK. So if they aim for an item of clothing to be $1, that is 17M ISK. Best not to think about it that way. It's all equal to player time or the cash you bought the PLEX with. That is the comparison that matters.
The concept is definitely nutty and unique enough to pique my interest despite a general dislike of FPS titles and 99% of MMOs. I look forward to hearing more about this.
so does this mean that i now have to protect my planetary installations by paying people playing on Ps3 with Isk???
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