Something went wrong. Try again later
    Follow

    Dust: An Elysian Tail

    Game » consists of 11 releases. Released Aug 15, 2012

    In the fantasy world of Falana, a mysterious swordsman named Dust, armed with a living sword called Ahrah and a quirky companion named Fidget, seeks to free a village from oppression while uncovering the truth behind his past.

    Anyone else playing on hardcore?

    Avatar image for ignisphaseone
    IgnisPhaseOne

    80

    Forum Posts

    1351

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 4

    #1  Edited By IgnisPhaseOne

    "Oh look at me, I'm making a forum post to wave my e-dick around about how cool I am playing the game on hardcore wheeeeee"

    /sarcasm

    ===

    I'm just curious if anybody else is playing it on hardcore and what their thoughts are.

    I personally don't like how playing it on HC turns the platforming into Super Meat Boy. Those god damned color mushrooms spew poison crap instantly with no delay, and there's no hitstun recovery on getting damaged by spikes so it's insta-death; you never get an opportunity to recover and jump out of the spikes.

    Other than that, hardcore combat is really fun and I really enjoy the extra challenge it gives; it feels like it justifies the game by making me super powerful but still making my mistakes very punishing. I don't have any money because I keep needing health items for the single mistake I invariably make.

    Avatar image for csl316
    csl316

    17004

    Forum Posts

    765

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 10

    #2  Edited By csl316

    I jumped straight into hardcore and it took a bit to get any good. Dying in one hit was a bit discouraging, to say the least. That mushroom/spike part had me flipping out but that was really the only real stumbling block. I gotta say that going back to the earlier levels and just annihilating fools that gave me trouble before is super empowering. Especially those summoner mage jerks. First one took about 2 minutes, now it takes 5 seconds.

    I'm at the last level and I've really enjoyed it so far. I probably still prefer the combat system in The Dishwasher: Vampire Smile when it comes to these sorts of games, but I'm glad I played it on hardcore. Really makes each battle a lot more intense.

    Avatar image for justin258
    Justin258

    16684

    Forum Posts

    26

    Wiki Points

    0

    Followers

    Reviews: 11

    User Lists: 8

    #3  Edited By Justin258
    I personally don't like how playing it on HC turns the platforming into Super Meat Boy

    So it lives up to its name?

    I played the demo on Hardcore and it was pretty fun, though I died a good number of times. I'd probably start it on the one right below hardcore if I ever bought it.

    Avatar image for alex_murphy
    Alex_Murphy

    1195

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 0

    #4  Edited By Alex_Murphy

    I just started a playthrough on the difficulty above 'normal' to get the last achievement. The save stations only heal you to 25%. You can still get one hit killed at the beginning before you get your stats up. I'm only at the blacksmith now so I'll see how the rest of the game goes.

    Avatar image for thegringoman
    TheGringoMan

    10

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #5  Edited By TheGringoMan

    I played through it on Tough and still found it to be challenging enough. I died a number of times. Great game though! Tempted to go back on hardcore just to get more out of it!

    Avatar image for jtb123
    JTB123

    1277

    Forum Posts

    8268

    Wiki Points

    0

    Followers

    Reviews: 23

    User Lists: 6

    #6  Edited By JTB123

    The game is pretty rough on hardcore, but I like how it really forces you to learn things about the combat system, the one hit kill on almost every enemy in the game can be brutal at some points but it makes you much better at the game. The final boss can be a tricky bastard too, although nothing feels better than slamming one of those exploding ships into his face.

    One of the things I really liked about the difficulty structure was that my character was completely different at the end of all three of them, that's just something you very rarely get in games any more.

    Avatar image for bio2hazard
    Bio2hazard

    152

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #7  Edited By Bio2hazard

    Yeah I've been playing on hardcore for my first playthrough, but then again I enjoy a good nutsqueezing in my games.

    Aside from some cheap mushroom spew spike pit deathlocks, i'm enjoying it a lot. I like that you have to stay focused and continue to keep dodging, no zoning out allowed.

    My main strategy atm is to make sure all monsters are on one side of me, then launch up the first guy that gets close, use fidget's projectiles and then aerial duststorm. Nice combo, really safe and good damage! But aerial grapple chain is fun too .. hmm :P

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.