Techland took to Facebook earlier today to announce that the PS3 and 360 versions of Dying Light have been cancelled and will now be releasing for the PS4, Xbox One and PC only. The main reason is apparently the game wasn't able to run well enough on last generation's consoles, and therefore have decided to leave them behind and release on PC and the current generation of consoles. Here's the message in full if you don't want to follow the link:
Dear Gamers,
As you probably know, we’re wrapping up the development of Dying Light, our biggest and most ambitious project to date. We spent the last three years making sure that all the features of our game add up to create a truly next-gen experience.
Much of this “next-gen feel” is tightly connected to the technological side of Dying Light. For instance, up to 200,000 objects can be displayed in the game at once. Add to this our use of realistic, physics-based lighting technology and you really start to push the next-gen systems to the limits. Features like these along with our core gameplay pillars – such as the player-empowering Natural Movement, threefold character development system, and vast open world – are all an inherent part of how Dying Light plays. However, combining all of these into one fluid experience is only possible on technologically advanced platforms.
Therefore, after thorough internal testing, we have come to the conclusion that we have no choice but to leave past-gen systems behind and release Dying Light exclusively on the next-gen consoles and PC. Put simply, older consoles just couldn’t run the game and stay true to the core vision of Dying Light at the same time.
To ensure you enjoy Dying Light as much as we would like you to, we chose to release it without any compromises on the three strongest systems available. Thanks to this, you’ll get the full and best experience regardless of the platform you play on.
We hope you understand the hard choice we’ve had to make. With the launch just around the corner, we can’t wait to show you Dying Light in the state it was meant to be. We’re looking forward to your reactions and impressions as we release the game in January 2015.
So for those of you that had the game pre-ordered on the PS3/360, how does this affect you? Is this enough of a push for you to grab a next-gen console or purchase the game on PC? Or are you effectively writing this game off for the foreseeable future?
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