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    Dynasty Warriors 6

    Game » consists of 15 releases. Released Nov 11, 2007

    Dynasty Warriors 6 is the latest in a long line of Dynasty Warriors game. The missions are adapted from the 14th century novel Romance of The Three Kingdoms written by Luo Guanzhong.

    begs2differ's Shin Sangoku Musou 5 (Xbox 360) review

    Avatar image for begs2differ

    A Dumbed Down Dynasty Warriors? Zomg what?

    Introduction

                  Dynasty Warriors is an enigma in the gaming world. Almost invariably every installment gets trashed by reviewers and yet it continues to sell and grow as a franchise. Despite the fact that KOEI has been releasing what is basically boils down to the same game every year. Regardless of its title of “6” this game is actually more like 14 in its release history. But this notwithstanding, the series has been a financial success and more than that it has been one of the more entertaining games over its tenure. Dynasty Warriors “6” continues this long line of underachieving success.

                Though I don’t mean to say that KOEI doesn’t change anything from installment to installment, they do attempt to make minute changes, but as always for ever step forward they take one and a half steps back. The steps in both directions are as follows.

     Steps Forward Steps                          

     - Graphical improvement

     - Some of the voice actors up their performances

     - Some characters' re-designs are for the better

     - Horses are deeper in their implementation

     - Surprisingly deep character leveling system

     - Bodyguards have been removed

     - Somewhat improved story arc construction

     - Great soundtrack – Instrumental Heavy Metal/Traditional Chinese   Restaurant Fare.

     

    Steps Backwards

     - Tons of reused audio and enemy designs.

     - Weapons do not follow a logical power progression

     - Mission scenarios are often unfair.

     - Maps are now littered with needless obstacles

     - Pop-up at least to me seems more egregious

     - The voice actors that don’t improve seem worse in comparison

     - No create-a-character.

     - Combat gameplay has been simplified to a Head Asplodingly simple level.

     - Less playable characters

     - Less unique story lines to go through

     - Some of the characters have what made them unique taken away. (I/E Dan Wei doesn't have an Axe, Zhou Dun doesn't have a sword,  Cao Cao is no longer evil, and Zang He is no longer overly femmi)

     

    Bottom Line

    After reading all that I’m sure you’re thinking “Fuck this game” but, taking Dynasty Warriors on face value is a sure way to rob yourself of a couple weekends of fun. DW now more than ever is a mindless romp that is strangely addictive in its simplicity. Unlocking new characters and upgrading your chosen Chinese Hero is definitely entertaining enough to justify a rental, though possibly not a purchase.

     C

    Head Asplode? No asploding here rent it.

     

    Other reviews for Shin Sangoku Musou 5 (Xbox 360)

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      Dynasty Warriors is a franchise that has been beaten against peoples skulls with the lackluster release of the same gameplay with barely noticeable tweaks. This game is no exception. Dynasty warriors plays much like every other dynasty warriors game. You have a block, an attack, charge attack, and a musou attack. You run through hordes of armies killing heros and officers along the way based on the Romance of the Three Kingdoms novels. You still have your basic musou, free, and challenge modes ...

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