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Concept »
Digging is a strategic mechanic of many games. Digging allows the ability to unearth valuables and strategize pathways.
Drowning in games occurs when a being (not suited to be in water) runs out of oxygen, time, power, or barely even touches the water surface. Further complicated by the local sea-life that can knock the air out of you, should you get close.
A gaming genre of its own, but also frequently featured as a mini-game in other titles, especially RPGs.
It is believed that Frank Herbert's Dune books were the first to popularize the concept of a giant worm that is capable of devouring a person whole without even noticing it.
A small worm/slug like creature. May be related to the Noogie creature.
Even if everything else goes wrong, you can always rely on Whirlms. From the moment you start digging, they'll be there, inching around and earning unwanted attention from your first batch of low-level predators.
The characters in the Worms series of games.
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