005
Blight Club
Game Mess Mornings 04/17/24
GrubbSnax
Addicted to the shindig (Diamond is Unbreakable 06)
JeffJeff's Bizarre Adventure
The Community Spotlight 2024.04.13
Community Endurance Run XIV - April 12-14
The Community Spotlight 2024.04.06
Game » consists of 2 releases. Released Oct 28, 2010
Grabbing the attention of a nearby enemy NPC. Usually leads to them attacking.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
Archers are marksman that practice the arts of archery. Archers specialize in picking enemies off from a distance one by one. using bows and arrows to deliver precise shots to unsuspecting opponents. it's a class base or a unit for a strategy game, archers are lightly armored and have less hitponits. but has moderate speed, longer range and highest damage of them all.
Some games allow players to alter the color of their armor and clothing through the use of armor dye. The dye is an an actual in-game item, sometimes crafted by the player, and is required in order to customize the colors.
Attributes are a numerical representation of a character's abilities who have their roots in RPGs. Today, attributes have spilled over to a wide range of game genres.
An Auction House is a place where people can go to buy or sell items they have found or crafted.
Poet and scholar, singer and narrator. A lover of wine, women and song, the bard is the iconic minstrel of the medieval world.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A Concept mostly in MMORPGs. A Buff allows the player to increase their stats for a short period of time.
Classes are different archetypes and playstyles that players can choose to play their game with.
Character Creation refers to characters created by players themselves, rather than developers.
A page describing the concept of class change, otherwise referred to as changing classes or class promotion. Characters are able to change classes, either growing in strength from one class to the next or as a means of changing a characters range of abilities entirely.
A notable time delay which ignores the character/player state (like having enough mana) and prevents an ability or action from being done. This concept is common in MMORPGs, but does occur in other genres.
Crafting allows players to create their own items with the correct ingredients. It is used mainly in MMOs and RPGs.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
DPS stands for Damage per Second and represents the average damage a character can cause each second . This is often used in MMORPGs so people can determine how much damage they cause. DPS can also refer to a character or character type that specializes in high DPS
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Death is permanent. But you can get a second chance and start were you left off, at the expense of experience & gold.
A concept common in MMORPGs, a debuff weakens a foes abilities or stats making combat easier.
Games that have been removed from sale from various digital store fronts.
Durability refers to the condition of the currently equipped weapons and armor, among other things. Overusing the said item without repair generally results in it breaking or otherwise becoming non-functional. Many games with role-playing elements incorporate this feature.
Enchantment is the process of infusing mundane items with magical properties, or manipulating your enemies minds with magic.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
An industry game design convention that's appeared in many games over the years. The fetch quest involves sending the player out to collect a certain number of items, and return them to complete the quest. A staple of the RPG and Adventure game genre.
Free to Play titles allow a user to play a version of the game without paying an initial purchase fee, but generally require the purchase of microtransactions to access additional content.
Giant Insects are insects and other 'bugs' that are far larger than in the real world. Some are about half the size of a human, others are bigger than buildings. Larger than life or gigantic insects are a common element in many video games, especially those of the RPG Genre.
A guild is a group of people who are expert at a skill or task and have banded together for ease of employment. In games guilds take many forms, from massive societies of real people in MMOs, to simple places to level up and receive quests in most RPG's
A character type found in RPGs, MMOs, and class based Multiplayer games that focuses on keeping friendly characters alive. Their general role is to heal/buff and resurrect fallen allies.
A special character type found in certain roleplaying games which is initially unselectable and must be earned, often as an unlockable or a promotion for an existing character who has achieved a high level or quest.
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