It got an 8.6 at GT and a 5.0 from IGN so I thought IGN had exaggerated and decided to try the demo. Ugh did I not like it:
- Tedious, mashy combat where encounters go on for far too long
- Wierd platforming with no air control where it's impossible to judge the distance due to the locked camera
- For as beautiful and abstract as the environments are, they sure feel empty
At least the checkpointing is forgiving, but what is with that monster at the end? It seems to have come straight out of Noby Noby Boy. Ugh, this is a game I won't ever be the proud owner of, but what about you?
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