Something needs to deter companies from releasing games in this state. It's bullshit. Bugs that are only found when a million people play something at once is one thing. A half-functioning (or, in some cases, entirely broken) product is something else entirely. And reviewing multiplayer focused games before multiplayer is up and running is totally worthless to the consumer, and only benefits the image of companies that created best-possible circumstances for the critics.
Companies like EA have time schedules, quarterly reports, salaries to pay, expanses, and most importantly, stockholders that they answer to. The amount of money they gain to lose from delaying the game is much more then the shit they have to deal with releasing a game prematurely.
Now that's not saying that I agree with them. I don't. However, I think as gamers we need to understand all the sides and not just ours. At least we are in age where games can be repaired and patched post release. I don't know how old are you or how long you've been gaming but I remember the time where if games came out broken then that's what you got.
Now you can come and say "well I paid for it. I want my product working" and you have the full right to, but, you made a decision to buy a product before it comes out and you have no idea how it's going to turn out.
I am pretty sure the people at DICE are hard at work fixing the game so things will be improved.
Yeah, that sounds real dumb. Also, Battlefield games are ALWAYS broken at launch. Always. This one seems to have more lingering issues than the rest.
Agree, I would also like to add that if companies waited for games to be finished before they are done then we would never get to play them. I am still amazed, after listening to developers talk about making games, that they get to ship the damn thing.
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