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Game » consists of 0 releases. Released 1990
Games that make use of the AGOS engine.
Attributes are a numerical representation of a character's abilities who have their roots in RPGs. Today, attributes have spilled over to a wide range of game genres.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Grid-based movement limits players, and other entities in a game, to moving through the game world in increments of whole squares on a grid. It has been a common staple of turn-based strategy games since the earliest board games of antiquity. It was also used by early RPGs.
A gameplay mechanic allowing players to store their items and freely carry them around.
Make sure you respect nature, or else! Note: This only concerns *protagonists*.
A form of copy protection using a physical object such as a wheel, manual, or dongle.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
Tracker music, or module/MOD music is a digital music format that was popularized in the late 80's and became the de facto standard for video game music on the Amiga, as well as in the Demoscene, and is still in wide use today.
Vampires are undead, nocturnal creatures that subsist on blood. They have superhuman powers and are sometimes able to shape-shift. They are weak against sunlight, foreign objects stuck in and left in their hearts, decapitation and sometimes holy water and crosses.
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