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One of the more infamous demon enemies in the Doom series, introduced in Doom II. They can resurrect other enemies, and cast a fire spell that is impossible to evade.
These six enormous bees spawn immediately following the deaths of each Bzzazzts that inhabit the sixth isle of the Plane of Sky. Depending on which bzzazzt is killed, one to three Bazzzazzts will spawn.
Two of these giant bees will spawn (one at a time) upon the death of a particular Bazzzazzt on the sixth isle of the Plane of Sky.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
Not all bosses can handle the player by themselves. Many use waves of lesser enemies to fight for them while they rest, and some even let these minions do all the work.
Three bzzazzts inhabit and protect the sixth isle of the Plane of Sky.
A Chryssalid is an alien race from the XCOM series of games. It's known for it's ability to "impregnate" it's foes with an egg which will then hatch a new Chryssalid after a few turns.
Chryssalid Zombies are what spawn after a Chryssalid has impregnated someone in a previous turn. They are from the XCOM series of games.
Eggs or cocoons that give way to enemies.
Enemy Spawners are living or non-living entities that "spawn" enemies under special conditions. Usually, these Spawners must be destroyed in order to stop a never ending flow of hostile threats.
Two of these griffons immediately attack when one of the three Soul Carriers die on the fourth isle of the Plane of Sky.
These three pegasuses protect the fourth isle of the Plane of Sky. They each carry a bird whisle that can be used as a key to the fifth isle.
These griffons spawn immediately following the death of an Essence Carrier on the fourth isle of the Plane of Sky.
A terrorist organization made up of bizarre, humanoid beings who primarily use self-destruction as a weapon. The main enemy in "Killer7."
A being that possess the ability to break up into smaller, identical beings, often after taking a certain amount of damage.
These are found in Doom II. They are similar to Cacodemons, except they shoot Lost Souls instead of ball lightning at the player. They are sometimes called Cacodads.
These three mighty griffons patrol the fourth isle of the Plane of Sky.
Two soul harvesters spawn immediately upon the death of an Essence Harvester on the fourth isle in the Plane of Sky. They each carry a bird whistle, which can be used as a key to the fifth isle.
These pegasuses spawn immediately after the death of each Soul Harvester on the fourth isle of the Plane of Sky.
A magician who specializes in the arcane arts of summoning. Conjurers are able to call forth otherworldly beasts and guardians to their aid.
Summoning involves bringing a distant ally into battle to either perform a single, devastating attack or to fight on the behalf of the summoner.
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