I'm debating a couple of ideas related to my party and just wanted some suggestions. I'm not looking to really min/max but want to make sure I'm not going to hit a brick wall by reconfiguring either.
I have a team hovering around level 20 at the moment.
My initial setup was:
Dancer - Fortress - Landsknecht
Runemaster - Nightseeker
I found the Nightseeker was not doing anywhere near her most efficient damage so I moved her up to the Front in exchange for the Fortress. The Dancer/Nightseeker/Landsknecht now get a lot of synergy attacks off and are a good damage dealing force.
The Fortress feels like dead weight now, however. He's also not exactly exciting to use as he is defense oriented and doesn't have any ranged attacks. Once I cast strike Guard and/or Taunt he just kind of sits there. If I'm absolutely going to get punched in the nuts later due to lack of defense I'll keep him but for the sake of fun I would prefer a more active rear line option.
If I pull him out, since he's not absorbing damage would a medic be a good rear line choice instead? I feel like I am going to need more active healing in place to compensate. I am not exactly sure when/how I can subclass but is it feasible to get more defensive options later via that route?
I suppose another option would be a second Runemaster. I guess one could be set up with debuffs and the other with attacks, or have each one specialize in an element.