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Euphoria is an animation engine created by NaturalMotion, designed to simulate real-life reactions and create a survival instinct in AI, such as grabbing onto a ledge to prevent themselves from falling.
NaturalMotion's official website has details, AiGameDev has a level-headed analysis of its strengths and weaknesses.Euphoria Physics games
Edit
| Name | Platforms | Developer | ||
|---|---|---|---|---|
|
Red Dead Redemption |
PS3, X360 | Rockstar San Diego | |
|
Backbreaker released on April 6, 2010 |
X360, PS3 | NaturalMotion | |
|
Indiana Jones and the Staff of Kings released on June 9, 2009 |
PSN, WII, DS, PS2, PSP | Artificial Mind & Movement, LucasArts Entertainment Company LLC | |
|
Star Wars: The Force Unleashed released on Sept. 16, 2008 |
MAC, PC, PSN, IPHN, X360, PS2, PS3, PSP, WII, DS | Halfbrick Studios, LucasArts Entertainment Company LLC, Krome Studios Melbourne, Krome Studios Pty Ltd., n-Space, Inc. | |
|
Grand Theft Auto IV released on April 29, 2008 |
X360, PC, PS3 | Rockstar North, Rockstar Toronto |
| Concept Name: | Euphoria Physics |
| Appears in: | 6 games |
| First appearance: | Grand Theft Auto IV |
| Aliases |






























