EVE-Specific Terminology

  • Empire space: Area of starmap belonging to one of four main factions: Amarr, Caldari, Gallente, Minmatar.
  • Highsec: 0.5 to 1.0 security sectors. Relatively safe Empire space with NPC police intervention from PVP. Most larger warships not allowed.
  • Lowsec: 0.1 to 0.4 security sectors. Relatively unsafe Empire space with no protection from random attack. Largest warships not allowed.
  • Nullsec: 0.0 and minus security sectors. Player sovereignty.
  • Deadspace: Mission "pockets" in a solar system that spawn and despawn.
  • W-space: Wormhole space that exists independently of the starmap.

  • Gate: Stargate bridging travel between two solar systems
  • Station: Common NPC owned structure for players to dock and manage resources.
  • POS: Player Owned Structure, commonly a starbase of various configurations.
  • POCO: Player Owned Customs Office, allow importing and exporting goods to and from planets.
  • Corporation: Guilds that are player owned, or NPC owned.
  • Alliance: Several partnered corporations which can claim sovereignty in non-Empire space.
  • Fleet: Team of players grouped together into wings, for coordination and/or communicating.
  • Roaming: Travelling as a fleet with no specific target.

  • Capsuleers: EVE players.
  • Infantry: DUST 514 players.
  • CONCORD: NPC police.
  • Rats: NPC pirates.
  • Sleepers: NPC wormhole dwellers.

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