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A term for a humanoid creature with animalistic features which can comprehend everything from slightly feral humans to savage monsters with trace amounts of anthropomorphism.
In Norse literature, berserkers are described as intense warriors who fought in a wild and uncontrollable fury. Many game have based characters or classes on the concept of these rage-driven warriors.
Betrayal is when a person breaks the trust and faith that others have placed in them.
Blindness is an affliction that robs a person of their sight. In games it usually causes physical attacks/projectiles to miss, but magical spells aren't as widely affected.
The ability to stop or reduce the damage from an oncoming attack.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Bats, hammers, wrenches, maces, staves, or even brass knuckles. These are weapons intended for blunt trauma rather than cutting or slicing.
Corpses disappear immediately or after a short delay. Often done to help maintain game performance, especially when physics are involved.
Most video game characters, even men, have no hair below their necks. Here are games where prominent characters DO have body hair.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A distinct and predictable pattern of attacks or movement a boss takes. This can be based in reaction to a player's actions or simply a stringent script the boss adheres to.
The Art of tracking down criminals and the wanted like for a cash reward.
A path that is displayed on screen to help guide the player to certain objectives.
This shows you how long you have until you start wishing you had gills. When your breath runs out, you may take damage, or you may expire right there, depending on how sadistic the game designers were!
Brewing is the production of alcoholic beverages through the process of fermentation. It is most closely associated with beer, but can also include wine, tea, cider, mead and other liquids.
A bribe is the act of offering money or gifts to a person to gain influence or alter a decision.
Sometimes when accepting a quest or mission of killing someone a request is made for evidence that the target (or targets) is dead in the form of the objectives head being brought back to the quest giver.
A Concept mostly in MMORPGs. A Buff allows the player to increase their stats for a short period of time.
The ability for a player to control the motion and direction of the in-game camera.
An age-old, widely-hated strategy in multiplayer games: stay in one spot and kill passers-by. Also refers to a more benign activity in MMOs.
Cartography is the is the study and practice of crafting geographical maps. Some games allow players to create and/or edit the maps of the game world.
The time it takes to cast a spell or ability
Channeling is a skill that allows a caster to continue casting a spell without having the spell interrupted by being attacked, slightly moving, etc.
Classes are different archetypes and playstyles that players can choose to play their game with.
Character Creation refers to characters created by players themselves, rather than developers.
Games which feature characters who have an accessible character screen which might include their stats / abilites / inventory etc.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
While modern chemistry defines 118 atomic elements, video games more often deal with classical elements as described in ancient philosophy, mainly fire, water, earth, and air. In many games, each element is stronger against certain elements, but weaker against others.
The cleric is a combination of priest, healer and holy warrior. The cleric is much akin to the paladin but tend to be more magic-oriented and less focused on melee combat.
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