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A general location used to store and invest money. Whether players rob it, or store money in it and gain some interest, banks are a long-standing institution in video games.
A place to buy alcoholic beverages and to mingle/meet with non player characters. Bars in games are sometimes essential to advance the plot, or recruit party members. Bars are the modern equivalents of taverns. You see taverns in fantasy games and bars in modern/sci-fi games.
Because some bridges are too large to be considered mere objects.
A large building constructed of stone, used as a defensive structure. They usually date from the Middle Ages.
A Christian church which is the seat of a bishop, usually more elaborate than normal churches.
A dark opening in a solid mass, like rock.
A place of worship.
Many hapless heroes have ended their days in a gloomy dungeon looking for rat's bones to pick the lock with. Dungeons appear in many games often as a location from which the main protagonist must escape.
Constructions and buildings designed for defense in warfare and military bases.
A location set up for security.
Halls, also called hallways or corridors, are areas that connect rooms. Not much happens here except people going from one room to another, but in some games the player sees little else.
Where people come to browse and borrow books and other media, or do research. May contain a shushing librarian. Also some mansions may contain a room called the library.
An outdoor area with a public mercantile establishment.
Generic level #23. About all dungeon crawlers have at least 1 mine in it. Most mines that are in games are the underground local and usually have plenty of booty hidden in the mine. Also, plenty of monsters usually inhabit mines in video games.
A elevation of land rising to a height greater than 610 meters.
Norrath is the world at the center of the EverQuest franchise.
The not so humble abode of royalty.
A large stream of water emptying into a lake, ocean or another body of water.
A holy or sacred place were people can make sacrifices, worship or meditate.
Stairways are areas you can go up or down in via steps. It is usually done by walking, but escalators save you the effort. Also, technically, ladders are movable stairways.
The tavern offers respite for weary travelers and parched throats alike. Leave your troubles at the door, and enjoy an evening of wine and song.
An intricate, often ancient, structure devoted to a deity, usually filled with traps and overly enthusiastic followers.
A covered passageway.
Underneath a planet's surface is considered to be underground, especially if it is near the top of the surface. Some of the games have you digging through the dirt.
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