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    Evil Genius

    Game » consists of 3 releases. Released Sep 28, 2004

    Containing a mixture of simulation and strategy games, Evil Genius tasks players with constructing an underground lair capable of defeating the Forces of Justice, maintaining minions, and developing notoriety in a quest of world domination.

    Nostalgia anyone?

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    StaticFalconar

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    #1  Edited By StaticFalconar

    Ok, its been a while, but I am actually replaying this game after several years. And after the first island, I can say it was fun, but I've had my fill.

    There are several problems that just kills the game:

    The AI
    For a game that takes so much control away from you, the AI has to be better. I'm thinking this game would have been better if Lionhead had done it instead.

    The enemy AI
    they are either too dumb or just destorys all my traps i just spent a lot of money putting up. It's not like the traps didn't work earlier, the hard enemies are just that hard.


    So while it was great to be an evil genius again, it becomes real apparent this kills the game.


    Anyone agree?

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    Resizzle

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    #2  Edited By Resizzle

    Yes but i still love this game to death.

    Its got an undeniable charm

    BUT
    interrogation's never seemed to always work

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    Buscemi

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    #3  Edited By Buscemi

    Man, I just bought this because my Dungeon Keeper (one of the best games ever) won't work with Windows Vista (asscrack fucktard shithole-y fucking thing). Not even close to being as good as Dungen Keeper, not even remotely. But then again I like the style of it; 50s and such.

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    krazychris

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    #4  Edited By krazychris

    I have lots of good memorys with this game but at the same time I remember getting frustated at the AI and such, still it felt like a one of a kind game (even though it's similar to Dungeon Keeper)

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