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Game » consists of 3 releases. Released Apr 04, 2013
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
A game streaming service.
Sometimes designers add old-school things on purpose to enhance game design. These games tend to be heavily inspired by hardware limitations of older systems. NES, Atari 2600, and early computer platforms (DOS, Commodore 64, MSX, etc...) are common sources of inspiration.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
The floppy disk is a symbol for saving data that originated back when floppies were still the dominant format for computer games, but has persisted long after the technology became obsolete.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
Google Play's subscription service that includes games and various other apps.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
A gameplay mechanic allowing players to store their items and freely carry them around.
When the title of the game does not appear immediately at the beginning of the game, but rather after the first mission or prologue.
A worldwide game jam competition.
A single game may use multiple art styles. For example, Comic Jumper switches its levels between art styles inspired by comics, and Rock of Ages has its stages take on the style of various art periods.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
Special locations in game that allow the player to manually save their progress.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
Games whose titles consist of a single word.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Valve's counterpart to Microsoft's popular achievement system.
Games officially verified by Valve to be fully playable on Steam Deck.
Games that have been accepted by Valve through Steam's Greenlight service.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
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