Explosion

Explosion is a concept that appears in 994 games


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Something that blows up in a huge firey hell! Usually due to ill placed explosives or general "accidents"

Types of Explosions


Weapons based:  Any explosion that is fired, usually intentionally, from a projectile weapon.  This category includes small explosions from grenades, to rocket launchers and missiles, all the way up to the mother of all weapons based explosions: the nuclear bomb.  These are excellent for the player as they can be directed easily, and the player is in little danger from said attack unless said player stands a foot from what the player is shooting.

Magic Based: Think Final Fantasy, DragonWarrior for most magic based explosions in games.  Spells such as flare in Final Fantasy and Explodet in Dragonwarrior, and summons such as Bahamut's attack in most Final Fantasies are magic based explosions.  These are excellent in RPG's as they usually have the highest damge rating of all spells in a game,  and in games like Oblivion, can hurt alot of enemies at once from afar.  They can be directed easily, the player is pretty much never is danger of his/her own attack.  

Environment Based:  Explosions based on objects in the game word not apart of the players arsenal account for this category.  Classics such as the exploding barrel and fuel tank are often large and loud explosions, and in some environments, connect with other exploding objects and creat a chain reaction (drool).  Of course, this category also contains objects such as vehicles (moving explosions [drool]), which are often enemy stoppers wen the player finds themself defending against a wave of attackers.  Many times, this type of explosion is the most important of all categories to a game, as explosive environmental objects are often part of objectives or checkpoints in a game.  These are usually the most devastating attacks, as the explosive objects can range in size from small to the size of buildings, and can also create a chain reaction of environmental explosions, as mentioned above.  They also pose the greatest risk to the player, as they are the least controlled and the least predictable in size and scope, meaning that the explosion can easily engulf the unsuspecting player.  As a side note, buildings with explosives attached to them are weapons based, no environment based.

Organic Based: A strange and more uncomon category, this explosin is seen maily in alien based games, where enemies will either kamikaze explode in a shower of guts or explode as apart of assault by the player (think flood carriers in halo).  These are dangerous to the player, as they are most often not in the players control, but in the enemies.  However, a well placed shot in a battle with one of these enemies around can mean devastation to for the price of only a couple rounds. 

Explosion games
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Concept Name: Explosion
Appears in: 994 games
First appearance:
Aliases


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