Peter, you're killing me here!
Game » consists of 13 releases. First released on Oct 21, 2008
It's supposed to be patched in soon after release, so it's not that big a deal, but it's still weird. I'm no expert on video game development, but can't they just spend an extra week or two working on getting it onto the disc and have the game actually ship with one of its most documented features?
Oh wait, Peter Molyneux...
*sigh*
I thought PM said Fable was 'finished' at E3. Oh, right, PM, I forgot, your mouth runneth over.
I think its just a lot of bullshit that one of the games main features and reasons to get it is the online co-op and it isn't even coming at launch. Looking at Bad Company, Conquest mode was supposed to be patched in the week of launch, it was over a month late...I just see that happening with Fable also. I don't think they should of even mentioned it in the first place and just surprised people if they weren't going to have it ready.
At first this news sounded terrible, but when you consider how long Castle Crashers has been out without a patch to fix online, i'd much prefer it if Lionhead held this feature back and got it sorted for a week or two later. The only thing though, is this makes me doubt a lot of other aspects of the game considering the game was meant to be 'gold' several months ago.
As long as it IS coming eventually, I don't mind.
This isn't that bad at all, this just gives everyone a week to play through and experience the single player campaign before online co-op comes out. Did anyone really want a friend doing half the story missions for them in the first place? id much prefer playing by my self and getting a handel on the world before having a friend come in.
". Did anyone really want a friend doing half the story missions for them in the first place? ."Yes. Yes I did.
Knowing Kevin Van Ord, he'll end up wanting to not review the game until the patch is released. Or if he does review the game, he'll review it as is, and if a big bullet point featuring online co-op is on the back of the box consumers are buying, points will be docked for it. It won't kill Fable 2 for anyone who was looking forward to it, but it does have the potential to harm the critical reception of the game, and forward the idea that too many developers are shipping half baked games out "with an I.O.U note" attached. But at least it's an online function, so it's not like people without live are being borked out of something they expected, now THAT would just kill the game, but it isn't the case. It sucks, sure, but it's not the end of the world. The internet just tends to really like giving Peter M a hard time, and this is just a convenient excuse for everyone to keep doing exactly that. For most every other game coming out any time soon, this wouldn't be drawing half so much heat.
But it's a Peter M game.
It might get a slightly lower score, but then the game is made for the fans to enjoy, not for the critics to rate. If its a huge issue for someone and you wish it had been delayed to include it at launch, then buy it a week after it launches, you'll have your online co-op as soon as you play and be none the wiser. The rest of us will be able to play through and experience the world of fable II on the release date...
Content with waiting just a week to experience it with friends, while lionhead get online working perfectly.
This edit will also create new pages on Giant Bomb for:
Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Log in to comment