Fable 2's Ending

Posted by paradox121 (317 posts) -

Having just finished Fable 2, I have to say I found the ending a little underwhelming. The game seemed to build up constantly to you reaching the Spire and facing off with Lucien, which ultimately ended with you pressing Y and cutting off his rant. I guess this was classed as 'poetic justice' but it still seemed like they were building to something, as he took each of the elements from the heroes, and I could of easily seen a face off between you and him, pretty much fighting a dark version of yourself. For an otherwise stellar game the ending seemed to fizzle.

#1 Posted by paradox121 (317 posts) -

Having just finished Fable 2, I have to say I found the ending a little underwhelming. The game seemed to build up constantly to you reaching the Spire and facing off with Lucien, which ultimately ended with you pressing Y and cutting off his rant. I guess this was classed as 'poetic justice' but it still seemed like they were building to something, as he took each of the elements from the heroes, and I could of easily seen a face off between you and him, pretty much fighting a dark version of yourself. For an otherwise stellar game the ending seemed to fizzle.

#2 Posted by FlamingHobo (4483 posts) -

Yes, I felt the same way. Though this massive build up and disappointing result is common in Peter Molyneux's hype for his games as well.

#3 Posted by SpawnMan (748 posts) -

Same here. I was pretty underwhelmed with the whole game really...

#4 Posted by 9cupsoftea (654 posts) -

I loved the ending. I would rather have an ending that focused on an emotional climax than just go for 'a bigger more badass enemy' any day. I guess it depends how much you were invested in the story though.

#5 Posted by s10129107 (1183 posts) -

Dude, i was listening to his rant and the other guy killed him.  I guess it's better than the typical giant disappointing boss fight.

#6 Edited by Flaime (527 posts) -

Also the way you picked your last "morale" choice was a bit dumb. If the game split into path's in the end, and each path had a different ending and a morale choice tied into it, it would have been interesting. And yes, a boss fight would be awesome.

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