Great Game Manuals: Fallout 3

Posted by Vinny_Says (5720 posts) -

Hello,
 
So one of the quests requires me to make a blog every day, so instead of writing useless thoughts and feelings ( I'll save that for my diary thank you) I decided to look back at great, current, game manuals. Not the old manuals cause those were all great, I'm talking about the rare breed that is good current gen console manuals. Also I will try to avoid exclusives and focus on multiplatform because those are much rarer. 
 
Here's how you don't do manuals: Thin 3 page colorless booklet

 The HUD page doesn't even have a screenshot
 
Here's an awesome way: Awesome, thick and colorful!
 It has a theme


 39 full pages with information on each one


 
#1 Posted by Vinny_Says (5720 posts) -

Hello,
 
So one of the quests requires me to make a blog every day, so instead of writing useless thoughts and feelings ( I'll save that for my diary thank you) I decided to look back at great, current, game manuals. Not the old manuals cause those were all great, I'm talking about the rare breed that is good current gen console manuals. Also I will try to avoid exclusives and focus on multiplatform because those are much rarer. 
 
Here's how you don't do manuals: Thin 3 page colorless booklet

 The HUD page doesn't even have a screenshot
 
Here's an awesome way: Awesome, thick and colorful!
 It has a theme


 39 full pages with information on each one


 
#2 Posted by ZombieHunterOG (3530 posts) -

i agree  
 
 
im a little upset when a crack manuel and its not even coloured 

#3 Edited by MrKlorox (11209 posts) -

Yeah. The Fallout games have always had excellent manuals. At the very least I'm glad Bethesda noticed this and brought it to Fallout 3, even though the fudged the game itself.

#4 Posted by The_Big_Rough (226 posts) -

Man i cant even remember last time i looked at a games manuals, with everything told to you in game and it being faster to Google any problems its no wonder most people just half ass them.

#5 Posted by DystopiaX (5337 posts) -

If you don't have sunglasses, there are step by step instructions for using your hands to shield your eyes.

#6 Posted by ReyGitano (2467 posts) -

Going through my game collection a week ago, I ended up reading through that manual again. 
You don't see many manuals that cool and comprehensive anymore.

#7 Posted by natetodamax (19213 posts) -

I wish more developers would spend time creating awesome manuals. I always enjoy reading them, although I recall times when I was younger where I would read the entire manual before playing the game which would intimidate me because I felt like I had to remember everything I read.

#8 Posted by TheCreamFilling (1226 posts) -

Fallout 3 and Oblivion had fantastic manuals that described everything. That's what I like, not just little three page samplers, but an actual manual.
 
I always liked the Grand Theft Auto manuals, they were like tourist guides to the city, but they just barely scratched the surface of what's in the game, especially GTA IV.  
 
And the Halo 2 manual was of interest because the standard version of the game was from the human perspective and the collector's edition was from the Covenant's. It was written like an Arbiter's report to the Prophets and all the human weapons were described as primitive because all they did was project shards of metal. I think that's genius.

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