Point Lookout is still the best, but MZ is AWESOME.
Fallout 3
Game » consists of 45 releases. Released Oct 28, 2008
In Bethesda's first-person revival of the classic post-apocalyptic RPG series, the player is forced to leave Vault 101 and venture out into the irradiated wasteland of Washington D.C. to find his or her father.
Is Mothership Zeta the BEST of the 5 DLC packs?
No. It seems a bit too straight forward after that great big stretch of swamp we got to explore last time, which is a shame really. The weapons seem fine, but I'm a bit dissapointed they don't use Alien Power Cells up there, I was hoping I would become ridiculously overpowered packing a Alien Blaster with a much larger supply of ammo.
" No. It seems a bit too straight forward after that great big stretch of swamp we got to explore last time, which is a shame really. The weapons seem fine, but I'm a bit dissapointed they don't use Alien Power Cells up there, I was hoping I would become ridiculously overpowered packing a Alien Blaster with a much larger supply of ammo. "You do, you pick up an alien blaster off the captain that uses the standard alien rounds. I have around 1500. Also the DLC locking the space ship after you beat the DLC kind of killed it for me. I would say point lookout was better for the exploration. Maybe if they had some section of te ship that opened up after you beat the main part of DLC.
Haven't gotten that far yet actually, but yeah that sounds good. The only thing I worry about those weapons is that as weapons their ammo can be only found within the DLC, and I don't imagine there being an alien ammo shop starting up after I finish murdering all the dudes. Course at the same time I've beaten every other quest with my main, he's nearly 29, and I'm not feeling it to the extent that I'd come in with my other 3.
I'd have to say so far its probably not the one to buy in any case. I mean, Anchorage has overpowered Armors, Pitt has a great Moral Choice thing about it, Broken Steel has the level cap increase, Lookout has the open world element, and Zeta has nothing from what I can tell. Except weapons you'll presumably never get ammo for and are all in great condition so you'll end up with way too many of them pretty fast.
"So far I'm not seeing what's so good about Zeta. All I've been doing is running around shooting aliens and talking to a little girl and people from the past. "
And that's all you're going to do.
Hmm, I liked both Point Lookout and The Pitt better than all the others.
1. The Pitt / Point Lookout, both very good.
2. Broken Steel, just because of the level cap, otherwise I didn't kinda like it that much.
3. Mothership Zeta, combat focused, just as Operation Anchorage, but I liked the setting more.
4. Operation Anchorage, a mediocre DLC with a setting that I don't like and not much moral choice.
As far as Fallout 3 expansions go, I would rate them from best to worst as such:
1. Point Lookout: (5/5)
2. The Pitt: (4/5)
3. Broken Steel: (4/5)
4. Operation Anchorage: (3/5)
5. Mothership Zeta: (3/5)
1. Point LookOut is the best just because its long and very interesting
2. Broken Steel changing the ending and expanding the level cap is Great
3. Mothership Zeta is the most visual interesting and most Epic feeling
4. The Pitt is short but diffearnt
5. Operation Anchorage is pretty short and un-important but the snow is cool
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