So yeah, in Oblivion the enemies would level up and become stronger at roughly the same pace that you yourself did, I'm just curious if anyone knows if this will be the case in Fallout 3 as well. Would REALLY be a bummer if that were the case, I can just imaging having played 50 hours and have gotten some pretty slick gear and abilites, and somehow the same enemies that gave you trouble at the very start of the game are still causing you trouble... urgh
But yeah, the question, if you know the answer, please do tell :)
Fallout 3
Game » consists of 45 releases. Released Oct 28, 2008
In Bethesda's first-person revival of the classic post-apocalyptic RPG series, the player is forced to leave Vault 101 and venture out into the irradiated wasteland of Washington D.C. to find his or her father.
Will enemies "level up" like they do in oblivion?
I don't know. For some odd reason I have been prevented from going to a store and picking this up. My local gamestop said that they don't have any copies, guess they must have sold out. But seeing as your asking other people who haven't played ill give you the answer you want. what?
No it's not. They've said in interviews that they're not doing it that way, and previews of the game have said things like 'if you stray too far into uncharted territory, you'll get eaten alive by the higher level enemies. You'll have to stay in the lower level areas until you're strong enough to venture further.'
"I don't know. For some odd reason I have been prevented from going to a store and picking this up. My local gamestop said that they don't have any copies, guess they must have sold out. But seeing as your asking other people who haven't played ill give you the answer you want. what?"Maybe my english is a bit rusty, but... wat?
"So yeah, in Oblivion the enemies would level up and become stronger at roughly the same pace that you yourself did, I'm just curious if anyone knows if this will be the case in Fallout 3 as well. Would REALLY be a bummer if that were the case, I can just imaging having played 50 hours and have gotten some pretty slick gear and abilites, and somehow the same enemies that gave you trouble at the very start of the game are still causing you trouble... urgh
"
But yeah, the question, if you know the answer, please do tell :)
In Oblivion, I think the Imperial Guard was the only type of NPC/enemy that leveled with you. Excepting that, all of the other enemy types simply threw new variations to match and/or rival your level (case in point: Daedric baddies).
In any case, I don't believe Bethesda kept the leveling system, but the only reinforcement I have for that statement is a remark made in a development interview during the production stages of Fallout 3. It was something like, "In Fallout 3, we can give you the end all weapons early, but we'll restrict your ammo, whereas in Oblivion, we'd withhold the top tier items from a low-leveled character all together."
"Trickster said:No, the monsters all leveled up with you. A level 1 wolf at the beginning of the game would be a level 50 wolf when you were level 50."So yeah, in Oblivion the enemies would level up and become stronger at roughly the same pace that you yourself did, I'm just curious if anyone knows if this will be the case in Fallout 3 as well. Would REALLY be a bummer if that were the case, I can just imaging having played 50 hours and have gotten some pretty slick gear and abilites, and somehow the same enemies that gave you trouble at the very start of the game are still causing you trouble... urgh
"
But yeah, the question, if you know the answer, please do tell :)
In Oblivion, I think the Imperial Guard was the only type of NPC/enemy that leveled with you. Excepting that, all of the other enemy types simply threw new variations to match and/or rival your level (case in point: Daedric baddies).
"Sir_Ragnarok said:What he said"Trickster said:No, the monsters all leveled up with you. A level 1 wolf at the beginning of the game would be a level 50 wolf when you were level 50.""So yeah, in Oblivion the enemies would level up and become stronger at roughly the same pace that you yourself did, I'm just curious if anyone knows if this will be the case in Fallout 3 as well. Would REALLY be a bummer if that were the case, I can just imaging having played 50 hours and have gotten some pretty slick gear and abilites, and somehow the same enemies that gave you trouble at the very start of the game are still causing you trouble... urgh
"
But yeah, the question, if you know the answer, please do tell :)
In Oblivion, I think the Imperial Guard was the only type of NPC/enemy that leveled with you. Excepting that, all of the other enemy types simply threw new variations to match and/or rival your level (case in point: Daedric baddies).
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