flufflogic's Operation: Anchorage (Xbox 360) review

Not bad, but pretty skippable

The first DLC out of the gate, and looking back it's pretty obvious. After a quick bit of footslogging to find the actual quest line, you do some good ol'd mutie-killing before the real, actual content: a "simulation" (read: FPS game pastiche/homage) of the war in Anchorage against the Chinese. Success brings a great perk: the contents of a O:A-era storeroom full of items "acquired" during the war.

This wasn't the best DLC, by far. The problem with it, personally, is it's a one-shot; if I miss something in the simulation once I get to the Outcast base, it's missed. Thankfully, only one beneficial thing can be missed like this (Covert Ops perk), but it still feels like a silly thing to not let you re-do the actual SIMULATION. Still, the schwag's pretty immense, so it might be worth it just for that. I mean, permanent Stealth Boy when in Sneak Mode? Awesome. The quest itself is a quite forgettable experience, but a quite funny "homage" to the "realistic" shooter action of the COD/MOH style games, with some interesting insights into the history of the world. Not bad.

Achievements-wise: not hard at all. Just find and finish the simulation.    

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Other reviews for Operation: Anchorage (Xbox 360)

    Very big simulation 0

    This being the first dlc, i would say it lived up to the fallout 3 level. You received a unknown transmission which you have to investigate, upon reaching your destination you are asked to enter a simulation. The reason for this is to help the researchers at this secret base open an armory which has unique weapons. The simulation itself is basically the Americans fighting Chinese army. You go through the sim completing objectives which are set by the commanders who are in charge. As this is a ...

    2 out of 2 found this review helpful.

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