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    Fallout 3

    Game » consists of 45 releases. Released Oct 28, 2008

    In Bethesda's first-person revival of the classic post-apocalyptic RPG series, the player is forced to leave Vault 101 and venture out into the irradiated wasteland of Washington D.C. to find his or her father.

    flufflogic's The Pitt (Xbox 360) review

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    A History Of Slavery, post-apocalypse style.

    Very much broken for a loooooooong ass time post-launch, The Pitt sees your very own Lone Wanderer wandering to Pittsburgh's remains, into a world of slavery and steel mills. But first, you have to get tricked into becoming a slave yourself, before a long ride down a railway, joining the other slaves, losing all your gear, Trog-slyaing - and even pit fighting. At the end of all, you must make a very hard moral choice...

    This one's better - if it works. Graphical errors, even after all the patches, STILL pop up every so often, turning complex 3D models into a set of lines with an exclamation mark in the middle. Not good. The actual quest line's pretty short, to be honest; find the Pitt slave, agree to help, disguise yourself as a slave, begin main quest. From there, you'll not be doing much either; the longest part of the DLC will be spent trying to get the "Mill Worker" achievement. There's 3 main missions, a "trade x for y" contiuous quest, and a short sidequest investigating the death of someone. Still, atmospherics are cranked high, the locations are superb, and there's a proper story. Pit fighting is also satisfying, if a little too easy at high levels. Schwag and perk-wise, it's not so great; all 3 perks do little and are automatically acquired, and the new gear's quite minimal (literally, if you have a female character).

    Achievement-wise, there's 3 main quest completions one and an actually hard-to-get 100 ingots one, which is kind of the norm for these but quite disappointing.    

    Other reviews for The Pitt (Xbox 360)

      The Suber Bowl party went a bit OTT. 0

      The Pitt didn’t get off to a good start. Within hours of going up, message boards were filled to the brim with angry gamers complaining of myriad glitches and crashes with Bethesda’s latest piece of downloadable content for Fallout 3. It was eventually taken down due to a corrupt file and put back up again about a day later much to the pleasure of many. Those that patiently waited will find a much more enjoyable expansion than Operation: Anchorage, even if it’s still relatively short and un-poli...

      2 out of 3 found this review helpful.

      The Mad Max obsession continues.. 0

        The Good – Anything that extends the Fallout 3 experience for me is good. New area that becomes part of the F3 environment, as opposed to Operation Anchorage where I’ve read that once you’re done….you’re done, no goin back, they tell you you’re free to come and go as you wish in the pitt.  Addicting feching quest(steel ingots!), which not only give you an acheivement when you get all 100, but you get a piece of new gear for every 10 you find. Deep moral tug’o'war in the storyline that really m...

      0 out of 0 found this review helpful.

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