Your Best Perks in New Vegas

#1 Posted by metalsnakezero (2288 posts) -

What are the Perks that you really like, the ones that made your life alittle easier in the wasteland. And it can be any number of Perks.
 
I would have Jury Rigging since I can now fix anything with anything (I still wonder how eyeglasses can fix head gears but it works).
And obviously Bloody Mess for violent entertainment.

#2 Posted by Moody_yeti (369 posts) -

Piercing  strikes + Ooh baby = awesome. 
 Great fun tbh :D

#3 Posted by TheSeductiveMoose (3617 posts) -

Comprehension.

#4 Posted by luce (4045 posts) -

I thought Jury Rigger would be awesome but I accidently trashed a whole bunch of unique weapons because of that fucking perk.  
 
 
I'd have to say Mysterious Stranger. He saved my ass a bunch of times

#5 Posted by INV2 (256 posts) -

Grim Reaper's Sprint has been nerf'd but it's still great. Nerves of Steel is awesome, Commando is super useful, Comprehension, Educated, Sniper, Finese, Math Wrath.

#6 Posted by melcene (3056 posts) -

Adamantium Skeleton is great on HC mode.  Less worrying about doctor's bags. 
 
I loved Mysterious Stranger in FO3 but haven't decided yet if I'm taking it here. 
 
Looking forward to Jury Rigger. 
 
Lord of Death was pretty cool too, especially since you don't have to spend points for it.

#7 Posted by Verit (105 posts) -

I personally think a lot of the perks in New Vegas are terrible. The number of actually good/fun/useful perks in New Vegas compared to FO3 is somewhat depressing.

#8 Posted by MooseyMcMan (10519 posts) -

I still love bloody mess. However, I am saddened by perks every other level. I've had to skip on stuff I would otherwise take in order to make my character a wealthy badass who makes people EXPLODE. 

#9 Posted by InfamousBIG (3200 posts) -
@MooseyMcMan said:
" I still love bloody mess. However, I am saddened by perks every other level. I've had to skip on stuff I would otherwise take in order to make my character a wealthy badass who makes people EXPLODE.  "
Mods on PC.
#10 Posted by FongGhoul (233 posts) -
@doublezeroduck said:
" I'm not sure of the name but it lets you fast travel while over encumbered. It's VERY handy.  "
Long Haul I believe, and yeah I'm beefing up Bartering to get it (need 70 or 75). But I think I still also need to add 1 pt. to Endurance which requires another perk (right?) to add one point to S.P.E.C.I.A.L. That's a lot to devote to one perk, but Long Haul seems amazing. I spend a LOT of time packing up my two mules - I mean companions - and taking them back to Lucky 38 to dump stuff. I have so much crap in there I'm planning to sell or cook at a campfire, and it would take forever without that perk.
#11 Posted by hexx462 (506 posts) -

Confirmed Bachelor dialogue bits came up a surprising amount and were generally useful.  The perk that prevents you from setting off traps is nice since land mines can be hard to spot.

#12 Posted by stinky (1544 posts) -

mr. boring here. 
perk that allows you to add a +1 to any SPECIAL 
Tag perk. 

#13 Posted by Sparky_Buzzsaw (6097 posts) -

Jury Rigging is my favorite of the new perks, but for me, Tag is probably the most useful.  Grim Reaper is still pretty decent, and the one that regenerates AP more rapidly is also pretty damn good.

Moderator
#14 Edited by metalsnakezero (2288 posts) -

Got a new favorite: Meltdown, I enjoy seeing enemies explode. 
  

#15 Edited by XxDarkHeroxX (3 posts) -

I figured this was worth discussing again with the DLC. Rad Child allows me to stack the health bonus with food and get me out of a lot of situations. Chemist + Day Tripper more doubles the effects, since everything that can wear off is a chem. Finesse allows me to go for my 100% Critical Chance with the Two-Step Goodbye along with Light Touch and Joshua Graham's Armor. The +25% Critical chance is just icing on the cake. Better Criticals pretty much allows me to kill anything with it. Them's Good Eatin is a really potent food item. Get Strong Back, Burden to Bear, and Pack rat after that so you'll be able to carry a ton of food along with weapon repair kits for the two-step goodbye. There, you're invincible once you get to level 50. This even works on hardcore. Of course combine unarmed with melee so you can get all the perks.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.