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    Fallout: New Vegas

    Game » consists of 25 releases. Released Oct 19, 2010

    The post-apocalyptic Fallout universe expands into Nevada in this new title in the franchise. As a courier once left for dead by a mysterious man in a striped suit, the player must now set out to find their assailant and uncover the secrets of the enigmatic ruler of New Vegas.

    sdoots's Fallout: New Vegas (Xbox 360) review

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    • sdoots wrote this review on .
    • 1 out of 1 Giant Bomb users found it helpful.
    • sdoots has written a total of 22 reviews. The last one was for Quake

    A flawed but worthwhile experience.

    Fallout New Vegas is an expansion pack in disguise. It reuses countless assets from Fallout 3, and offers only a handful of geniunely new things. Somehow, this manages to be okay with me. Maybe it's because it uses those recycled assets skillfully enough to create an experience that feels worthwhile and somewhat new.
     
    The story of Fallout New Vegas starts off simply enough. As a courier for the Mojave Express, you are tasked with bringing a package to the town of Primm. Before you are even given control of the courier, you are captured by a gang, tied up, and shot in the head. Miraculously, you survive and are brought to a doctor by a friendly robot named Victor. At this point, you create your character, play through the tutorial, and are set loose in the world.
     
    The world of Fallout New Vegas is very familiar to the wastelands of Fallout 3. It will take about 4 or 5 hours before you even see the lights of the Vegas Strip in the distance. Until then, you'll be performing a lot of fetch quests and "Kill em all" missions in either desert areas or abandoned buildings., which is pretty much what you spent the entirety of Fallout 3 doing. After those 4 to 5 hours, you'll be in the Strip for maybe half an hour before you move on back to the wasteland to do more of the same. For a game that has New Vegas in it's title, very little of your quests will actually take place in the far more interesting part of the world. To it's credit, the areas within the strip itself are very well done, and each has a very unique feel to it, but the fact is, you'll spend very little time there.
     
    Gameplay is near identical to Fallout 3. You'll spend points in your characters different stats that let you play the game in different ways, and your choices in the game will change the quests you can receive, how people will react to you, and the details of the games ending. In combat, you can use the VATS mode to stop time, target individual body parts of your enemy, and then unpause time to perform your attack. In addition, you can now aim down the sights of your firearms for more accurate fire outside of VATS, but it's pretty obvious that where your bullets are landing is mostly determined by stats rather than aim.
     
    The game sounds pretty nice, with a lot of great gunfire and meaty melee impacts, but the voice acting ranges from acceptable to absolute ass.  Characters change voice actors mid conversation at times, and they clearly had very few voice actors to begin with, because you start hearing the same voice coming from different people much sooner than you would in Oblivion or Fallout 3. The radio is very dissapointing, and I honestly think that the primary radio station has only 7 songs on it. Wayne Newton does a good job as Mr.New Vegas, but his dialogue isn't nearly as amusing as Threedog's, and he has much less of it.
     
     The game took me roughly 40 hours to complete on my first playthrough, about 20 hours less than Fallout 3. During that time, I enjoyed myself quite a bit, but I also ran into quite a few bugs, such as the game flat-out crashing when I walked out of a casino, and those issues in addition to the overall average quality of the game make this a very dissapointing title for me. What was advertised as a new chapter in the Fallout series is simply a standalone expansion pack for the last title that they sold at full price and called a new game. It's a very fun title, but unless you need more Fallout 3, I would pass on paying full price for this.

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    Other reviews for Fallout: New Vegas (Xbox 360)

      Hopefully what happens in New Vegas doesn't stay there. 0

      Fallout: New Vegas is published by the company that developed Fallout 3 in 2008 which was Bethesda, but this time around New Vegas is developed by Obsidian entertainment. Obsidian is fairly well known for making flawed but fantastic games. Sort of like they give you your cake and never let you eat it too…at least not until a year and “X” amount of patches later. It usually takes Obsidian awhile after one of their game’s launches to get it up to where it should be, but afterwards their games are ...

      8 out of 8 found this review helpful.

      Fallout: New Vegas shines through all the muck. 0

        Just like the great, but flawed, Fallout 3 and Oblivion before it New Vegas has a wide array of technical issues. But that is by no means a valid reason to not play this game. It can freeze out of nowhere and leave you holding the bag on a chunk of the game that you had forgotten to save, making you replay it. It also has a tendency to glitch in the same manner as its predecessors and when too much is going on it will slow down the frame-rate and make you feel like you're back to playing Morr...

      16 out of 20 found this review helpful.

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