The Fallout Shelter wiki last edited by bobafettjm on 02/07/17 02:22PM View full history

Overview

Revealed at the Bethesda press conference at E3 2015, Fallout Shelter is a free to play mobile game that takes place in the Fallout universe. The player takes the role of a Vault's Overseer and is required to manage three resources: power, water, and food. Additionally the Overseer picks vault dwellers to go out and explore the wasteland. While exploring the dwellers will find items to bring back to the vault and gain experience while fighting creatures. If a dweller dies while exploring the wasteland or dealing with an emergency in the vault the player can revive them for a number of caps relative to their level, and all items are retained by the dweller.

Vault Management

The player is responsible for micromanaging the NPCs living in the vault. Vault dwellers have individual stats which make them better in specific rooms. If the vault's requirement for a resource is higher than the player can produce there is a penalty applied based on what is needed.

Building TypeProducesStat UsedPenalty
Power PlantPowerStrengthRooms furthest from the power plant stop production.
Water Treatment PlantWaterPerceptionVault dwellers gain radiation poisoning and require treatment.
CafeteriaFoodAgilityVault dwellers lose a portion of their current hit points.

Vault Rooms

There are 20 different rooms, including 7 training rooms, available to build in your vault, each with a specific S.P.E.C.I.A.L. ability required to run at maximum efficiency.

Each room can be upgraded to Level 3, allowing for greater production per period. The player also has the ability to merge up to 3 rooms of the same type next to each other, allowing for even greater maximum production.

Elevator

Population Requirement: None

S.P.E.C.I.A.L.: N/A

Elevators allow for Vault rooms to be built deeper underground.

Living Quarters

Barracks
Barracks

Population Requirement: None

S.P.E.C.I.A.L.: Charisma

In order to have, and increase, a population of dwellers in the Vault, there must be living quarters to hold them.Once the maximum number of dwellers are occupying a Vault, no more living quarters can be built.

Capacity:

Tier LevelSingleDoubleTriple
Base81828
Residence102234
Barracks122640

Power Generator

Power Plant
Power Plant

Population Requirement: None

S.P.E.C.I.A.L.: Strength

Power Generators provide electricity to all rooms in the Vault, allowing them to continue production.

Production:

Upgrade Level1x2x3x
Power Generator102234
Power Station122640
Power Pant153349

Diner

Cafeteria
Cafeteria

Population Requirement: None

S.P.E.C.I.A.L.: Agility

Diners provide food for the dwellers in the Vault, allowing them to regenerate HP to maximum level.

Production:

Tier Levels1x2x3x
Diner81828
Restaurant102234
Cafeteria122640

Water Treatment

Water Treatment Plant
Water Treatment Plant

Population Requirement: None

S.P.E.C.I.A.L.: Perception

Water Treatment facilities purifying the water supply throughout the vault, filtering out any radiation that could harm the Vault dwellers.

Production:

Tier Levels1x2x3x
Water Treatment81828
Water Treatment Station102234
Water Treatment Plant122640

Storage Room

Warehouse
Warehouse

Population Requirement: 12 Dwellers

S.P.E.C.I.A.L.: Endurance

Storage rooms add storage capacity of the vault, increasing the number of weapons and outfits that can be held in the vault.

Capacity:

Tier Levels1x2x3x
Storage Room102030
Depot153045
Warehouse204060

MedBay

Hospital
Hospital

Population Requirement: 14 Dwellers

S.P.E.C.I.A.L.: Intelligence

MedBays produce Stimpaks to be used to heal dwellers when inside the Vault or exploring the Wasteland.

Production:

Tier Levels1x2x3x
MedBay124
Clinic248
Hospital3612

Science Lab

Science Center
Science Center

Population Requirement: 16 Dwellers

S.P.E.C.I.A.L.: Intelligence

Science Lab rooms produce RadAway packs to cure dwellers of radiation sickness, contracted either through insufficient water supply or when exploring the Wasteland.

Production:

Tier Levels1x2x3x
Level 1124
Level 2248
Science Center3612

Radio Station

Broadcast Center
Broadcast Center

Population Requirement: 20 Dwellers

S.P.E.C.I.A.L.: Charisma

A radio room provides two different services: playing music throughout the vault, increasing the overall happiness of the dwellers, and broadcasting a welcoming signal for dwellers out in the Wasteland to come join the vault.

Tier Levels
Radio Studio
Radio Station
Broadcast Center

Weight Room

Strength Center
Strength Center

Population Requirement: 24 Dwellers

S.P.E.C.I.A.L.: Strength

Weight Rooms provide training areas for dwellers to increase their Strength level.

Tier Levels
Weight Room
Gym
Strength Center

Athletics Room

Athletics Center
Athletics Center

Population Requirement: 26 Dwellers

S.P.E.C.I.A.L.: Agility

Athletics Rooms provide training areas for dwellers to increase their Agility level.

Tier Levels
Athletics Room
Athletics Studio
Athletics Center

Armory

Population Requirement: 28

Weapons Center
Weapons Center

S.P.E.C.I.A.L.: Perception

Armories provide training areas for dwellers to increase their Perception level.

Tier Levels
Armory
Weapons Station
Weapons Center

Classroom

Academy
Academy

Population Requirement: 30

S.P.E.C.I.A.L.: Intelligence

Classrooms provide training areas for dwellers to increase their Intelligence level.

Tier Levels
Classroom
School
Academy

Fitness Room

Fitness Center
Fitness Center

Population Requirement: 35

S.P.E.C.I.A.L.: Endurance

Fitness Rooms provide training areas for dwellers to increase their Endurance level.

Tier Levels
Fitness Room
Fitness Studio
Fitness Center

Lounge

Club
Club

Population Requirement: 40

S.P.E.C.I.A.L.: Charisma

Lounges provide training areas for dwellers to increase their Charisma level.

Tier Levels
Lounge
Bar
Club

Game Room

Gaming Center
Gaming Center

Population Requirement: 50

S.P.E.C.I.A.L.: Luck

Game Rooms provide training areas for dwellers to increase their Luck level.

Tier Levels
Game Room
Arcade
Gaming Center

Nuclear Reactor

Super Reactor
Super Reactor

Population Requirement: 60

S.P.E.C.I.A.L.: Strength

A nuclear reactor provides more efficient power throughout the Vault, allowing for higher production yield compared to the power generator

Production:

Tier Levels1x2x3x
Nuclear Reactor122640
Advanced Reactor143148
Super Reactor183859

Garden

Hydroponics
Hydroponics

Population Requirement: 70

S.P.E.C.I.A.L.: Agility

Gardens provide better yielding food production than Diners, while also adding a more floral look to the Vault.

Production:

Tier Levels1x2x3x
Garden102233
Greenhouse122741
Hydroponics153350

Water Purification

Population Requirement: 80

S.P.E.C.I.A.L.: Perception

Like the Water Treatment Plant, the Water Purification cleans and filters the water supply throughout the Vault.

Production:

Tier Levels1x2x3x
Water Purification102233
Purification Station122741
Super Water Purification153350

Nuka-Cola Bottler

Nuka-Cola Plant
Nuka-Cola Plant

Population Requirement: 100

S.P.E.C.I.A.L.: Endurance

The Nuka-Cola Bottler has the benefit of producing both food and water simultaneously.

Production:

Tier Levels1x2x3x
Nuka-Cola Bottler102233
Nuka-Cola Station122741
Nuka-Cola Plant153350

Wasteland Exploration

Exploring the wasteland can bring big rewards.
Exploring the wasteland can bring big rewards.

Besides being assigned to rooms inside the vault the player can send dwellers out into the wasteland. Dwellers dragged outside the vault by the player will have their inventory shown. The player can give them specific weapon or armor, as well as Stimpaks and Radaway. The goal of exploration is to find items, caps, and gain experience. The player can recall the dweller to the base at any time, but the return trip is not instantaneous and takes a percentage of the exploration time. While exploring outside the vault most S.P.E.C.I.A.L. stats will have some affect on the outcome of the trip, so it is in the player's interest to send higher level dwellers out well equipped.

Weapons

In Fallout Shelter, you can acquire different types of weapons either through exploring the Wasteland or by receiving them in lunchboxes that are awarded for completing tasks.

Guns

Pistols

WeaponDamageValueRarityType
Rusty .32 Pistol110CommonNormal
.32 Pistol1-210CommonNormal
Enhanced .32 Pistol1-310CommonNormal
Hardened .32 Pistol1-4100RareNormal
Armor piercing .32 Pistol1-510CommonNormal
Wild Bill's Pistol1-6500LegendaryNormal
Rusty 10mm Pistol210CommonNormal
10mm Pistol2-310CommonNormal
Enhanced 10mm Pistol2-410CommonNormal
Hardened 10mm Pistol2-5100RareNormal
Armor piercing 10mm Pistol2-510CommonNormal
Lone Wanderer2-710LegendaryNormal
Rusty Scoped .44310CommonNormal
Scoped .443-410CommonNormal
Enhanced Scoped .443-510CommonNormal
Hardened Scoped .443-610CommonNormal
Armor piercing Scoped .443-7100RareNormal
Blackhawk3-8500LegendaryNormal

Rifles

WeaponDamageValueRarityType
Rusty Assault Rifle8100RareNormal
Assault Rifle8-9100RareNormal
Enhanced Assault Rifle8-10100RareNormal
Hardened Assault Rifle8-11100RareNormal
Armor Piercing Assault Rifle8-12100RareNormal
Infiltrator8-13500LegendaryNormal
Rusty BB Gun0-110CommonNormal
BB Gun0-210CommonNormal
Enhanced BB Gun0-4100RareNormal
Hardened BB Gun0-4100RareNormal
Armor Piercing BB Gun0-5100RareNormal
Red Rocket0-6500LegendaryNormal
Rusty Hunting Rifle510CommonNormal
Hunting Rifle5-610CommonNormal
Enhanced Hunting Rifle5-710CommonNormal
Hardened Hunting Rifle5-8100RareNormal
Armor Piercing Hunting Rifle5-9100RareNormal
Ol' Painless5-10500LegendaryNormal
Rusty Lever-Action Rifle410CommonNormal
Lever-Action Rifle4-510CommonNormal
Enhanced Lever-Action Rifle4-610CommonNormal
Hardened Lever-Action Rifle4-7100RareNormal
Armor Piercing Lever-Action Rifle4-8100RareNormal
Lincoln's Repeater4-9500LegendaryNormal
Rusty Railway Rifle14100RareNormal
Railway Rifle14-15100RareNormal
Enhanced Railway Rifle14-16100RareNormal
Hardened Railway Rifle14-17500LegendaryNormal
Accelerated Railway Rifle14-18500LegendaryNormal
Railmaster14-19500LegendaryNormal
Rusty Sniper Rifle10100RareNormal
Sniper Rifle10-11100RareNormal
Enhanced Sniper Rifle10-12100RareNormal
Hardened Sniper Rifle10-13100RareNormal
Armor Piercing Sniper Rifle10-14100RareNormal
Victory Rifle10-15500LegendaryNormal

Shotguns

WeaponDamageValueRarityType
Rusty Shotgun9100RareNormal
Shotgun9-10100RareNormal
Enhanced Shotgun9-11100RareNormal
Harden Shotgun9-12100RareNormal
Double-Barrel Shotgun9-13100RareNormal
Farmer's Daughter9-14500LegendaryNormal
Rusty Combat Shotgun13100RareNormal
Combat Shotgun13-14100RareNormal
Enhanced Combat Shotgun13-15100RareNormal
Hardened Combat Shotgun13-16100RareNormal
Double-Barrel Combat Shotgun13-17500LegendaryNormal

Charon's Shotgun

13-18500LegendaryNormal
Rusty Sawed-Off Shotgun610CommonNormal
Sawed-Off Shotgun6-710CommonNormal
Enhanced Sawed-Off Shotgun6-810CommonNormal
Hardened Sawed-Off Shotgun6-9100RareNormal
Double-Barrel Sawed-Off Shotgun6-10100RareNormal
Kneecapper6-11500LegendaryNormal

Energy Weapons

Pistols

WeaponDamageValueRarityType
Rusty Alien Blaster18500LegendaryPlasma
Alien Blaster18-19500LegendaryPlasma
Tuned Alien Blaster18-20500LegendaryPlasma
Focused Alien Blaster18-21500LegendaryPlasma
Amplified Alien Blaster18-22500LegendaryPlasma
Destabilizer18-23500LegendaryPlasma
Rusty Laser Pistol710CommonLaser
Laser Pistol7-8100RareLaser
Tuned Laser Pistol7-9100RareLaser
Focused Laser Pistol7-10100RareLaser
Amplified Laser Pistol7-11100RareLaser
Smuggler's End7-12500LegendaryLaser
Rusty Plasma Pistol11100RarePlasma
Plasma Pistol11-12100RarePlasma
Tuned Plasma Pistol11-13100RarePlasma
Focused Plasma Pistol11-14100RarePlasma
Amplified Plasma Pistol11-15500LegendaryPlasma
MPXL Novasurge11-16500LegendaryPlasma

Rifles

WeaponDamageValueRarityType
Rusty Gauss Rifle16100Rare--
Gauss Rifle16-17100Rare--
Enhanced Gauss Rifle16-18500Legendary--
Hardened Gauss Rifle16-19500Legendary--
Accelerated Gauss Rifle16-20500Legendary--
Magentron 400016-21500Legendary--
Laser Musket10-13500LegendaryLaser
Rusty Laser Rifle12100RareLaser
Laser Rifle12-13100RareLaser
Tuned Laser Rifle12-14100RareLaser
Focused Laser Rifle12-15100RareLaser
Amplified Laser Rifle12-16500LegendaryLaser
Wazer Rifle12-17500LegendaryLaser
Rusty Plasma Rifle17100RarePlasma
Plasma Rifle17-18100RarePlasma
Tuned Plasma Rifle17-19500LegendaryPlasma
Focused Plasma Rifle17-20500LegendaryPlasma
Amplified Plasma Rifle17-22500LegendaryPlasma
Mean Green Monster17-23500LegendaryPlasma

Heavy Weapons

WeaponDamageValueRarityType
Rusty Fat Man22500Legendary--
Fat Man22-23500Legendary--
Enhanced Fat Man22-24500Legendary--
Hardened Fat Man22-25500Legendary--
Guided Fat Man22-26500Legendary--
MIRV22-27500Legendary--
Rusty Flamer15100Rare--
Flamer15-16100Rare--
Enhanced Flamer15-17100Rare--
Hardened Flamer15-18100Rare--
Pressurized Flamer15-19100Rare--
Burnmaster15-20500Legendary--
Rusty Gatling Laser21500LegendaryLaser
Gatling Laser21-22500LegendaryLaser
Tuned Gatling Laser21-23500LegendaryLaser
Focused Gatling Laser21-24500LegendaryLaser
Amplified Gatling Laser21-25500LegendaryLaser
Vengeance21-26500LegendaryLaser
Rusty Minigun19500LegendaryNormal
Minigun19-20500LegendaryNormal
Enhanced Minigun19-21500LegendaryNormal
Hardened Minigun19-22500LegendaryNormal
Armor Piercing Minigun19-23500LegendaryNormal
Lead Belcher19-24500LegendaryNormal
Rusty Missile Launcher20500Legendary--
Missile Launcher20-21500Legendary--
Enhanced Missile Launcher20-22500Legendary--
Hardened Missile Launcher20-23500Legendary--
Guided Missile Launcher20-24500Legendary--
Miss Launcher20-25500Legendary--

Outfits

You can dress your dwellers in different outfits that will increase certain S.P.E.C.I.A.L. levels. Outfits can be found by exploring the Wasteland or being awarded them through lunchbox cards.

Outfits have three rarity levels - Common, Rare, and Legendary - which is related to their value and the level of stat increases that they provide.

NameRarityValueSPECIAL
Advanced JumpsuitRare100-----+5-
Advanced Lab CoatRare100----+5--
Advanced Radiation SuitRare100-+2+3----
Armored Vault SuitCommon10-+3-----
Autumn's UniformLegendary500+2+2+2+1---
Battle ArmorCommon10+2-+1----
Bittercup's OutfitLegendary500+2+2+2+1---
Clergy OutfitRare100---+4--+1
Combat ArmorCommon10+2----+1-
Comedian OutfitRare100-+2-+2--+1
Commander FatiguesLegendary500+7------
Commander UniformLegendary500---+3+4--
Confessor Cromwell's RagsLegendary500-+2+2+1-+2-
Elder RobeLegendary500---+4-+3-
Engineer OutfitRare100--+2-+2-+1
Eulogy Jones' OutfitLegendary500-+2-+2+1-+2
Expert JumpsuitLegendary500-----+7-
Expert Lab CoatLegendary500----+7--
Expert Radiation SuitLegendary500-+3+4----
Fancy Formal WearRare100------+5
Formal WearCommon10------+3
Greaser OutfitRare100---+2-+2+1
Handyman JumpsuitCommon10-----+3-
Heavy Battle ArmorLegendary500+4-+3----
Heavy Combat ArmorLegendary500+4----+-
Heavy Leather ArmorLegendary500+3-+4----
Heavy Merc GearLegendary500-+2---+3+2
Heavy Raider ArmorLegendary500-+3---+4-
Heavy Vault SuitLegendary500-+7-----
Heavy Wasteland GearLegendary500--+7----
Horror Fan OutfitRare100--+4---+1
Initiate RobeCommon10---+2-+1-
Junior Officer UniformCommon10---+2-+1-
Knight ArmorRare100+2+2-----
Leather armorCommon10+1-+2----
Lab CoatCommon10----+3--
Librarian OutfitRare100----+4-+1
Lucky Formal WearLegendary500------+7
Lucky NightwearLegendary500---+7---
Mayor OutfitRare100---+2+2-+1
Medieval Ruler OutfitRare100-+2-+2--+1
Merc GearCommon10-+1---+1+1
Military FatiguesCommon10+3------
Minuteman UniformLegendary500+2+2--+2+2-
Movie Fan OutfitRare100-+4----+1
Naughty NightwearRare100---+5---
NightwearCommon10---+3---
Ninja OutfitRare100-----+4+1
Nobility OutfitRare100--+2-+2-+1
Officer FatiguesRare100+5------
Officer UniformRare100---+2+3--
Professor OutfitRare100----+4-+1
Radiation SuitCommon10-+1+2----
Raider ArmorCommon10-+1---+2-
Republic RobesRare100-+---+2+2
Sci-Fi Fan OutfitRare100----+2+2+1
Scribe RobeRare100---+3-+2-
Scribe Rothchild's RobeLegendary500-+2+1+2+2--
Sherrif's DusterLegendary500-+2+5----
Soldier UniformRare100+2-+2---+1
Sports Fan OutfitRare100+4-----+1
Sturdy Battle ArmorRare100+3-+2----
Sturdy Combat ArmorRare100+3----+2-
Sturdy Leather ArmorRare100+2-+3----
Sturdy Merc GearRare100-+1---+2+2
Sturdy Raider ArmorRare100-+2---+3-
Sturdy Vault SuitRare100-+5-----
Sturdy Wasteland GearRare100--+5----
Surgeon OutfitRare100-+2---+2+1
Survivor ArmorRare100+2----+2+1
T-45a Power ArmorLegendary500+2+3-----
T-45d Power ArmorLegendary500+2+4-----
T-45f Power ArmorLegendary500+2+5-----
T-51a Power ArmorLegendary500+3+1-----
T-51d Power ArmorLegendary500+3+2-----
T-51f Power ArmorLegendary500+2+5-----
T-60a Power ArmorLegendary500+2-+3----
T-60d Power ArmorLegendary500+2-+4----
T-60f Power ArmorLegendary500+1+1+5----
Tenpenny's SuitLegendary500-+2-+2+2-+1
Three Dog's OutfitLegendary500-+2-+5---
Tunnel Snake's OutfitLegendary500-+2+1+2-+2-
Wasteland DoctorRare100-+3----+2
Wasteland GearCommon10--+3----
Wasteland MedicCommon10-+2----+1
Wasteland SurgeonLegendary500-+4----+3
Wrestler OutfitRare100+2-+2---+1
X-01 Mk I Power ArmorLegendary500+3+1+1----
X-01 Mk IV Power ArmorLegendary500+4+1+1----
X-01 Mk VI Power ArmorLegendary500+5+1+1----

Special Characters

Outside of your current and potential Vault dwellers, as well as the occasional raiders, there are 21 unique legendary characters who can join your vault, all of whom have been characters in previous Fallout games.

These characters can show up either randomly from the Wasteland when you broadcast from a radio room in your Vault, or through opening lunchboxes that you have been awarded trough completing quests. While each character comes with their own unique set of S.P.E.C.I.A.L. stats, each of their sets has a total sum of 40 stats.

NameSPECIAL
Abraham Washington2866846
Allistair Tenpenny2929729
Amata4658476
Bittercup5479555
Butch5769562
Colonel Autumn4659556
Cromwell7478635
Dr. Li4667944
Elder Lyons4339939
Eulogy Jones5658547
Harkness8585563
James5847943
Jericho8682376
Lucas Simms5985652
Moira Brown4838755
Mr. Burke4746928
Preston Garvey3986563
Sarah Lyons8686552
Scribe Rothchild6569455
Star Paladin Cross7848463
Three Dog4469557

Compatibility

Fallout Shelter requires iOS 7.0+ and is compatible with iPhone, iPad, and iPod Touch. It is optimized for iPhone 5, iPhone 6, and iPhone 6 Plus

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