Far Cry 3 sniping gameplay

#1 Edited by Conker (768 posts) -

Ubisoft has just posted up the same E3 demo, but played in a totally different style. Can't wait for this game! 
  

#2 Posted by Xolare (1268 posts) -

Where's mah G3

#3 Edited by Tru3_Blu3 (3181 posts) -

Multiplayer experience points when you kill enemy NPCs? Hitmarks?! 
 
CAN'T WAIT TO PLAY IT!

#4 Posted by Conker (768 posts) -
@Tru3_Blu3: Did they confirm the xp points were exclusive to multiplayer?
#5 Posted by Pezen (1545 posts) -

I hate Far Cry AI. It's dumb yet omnipotent at the same time. In Far Cry 2 I could sit right next to an enemy and he wouldn't see me and at times they saw me from miles away for no apparent reason. And nothing I've seen thusfar from 3 makes me think this one will be any different.

#6 Posted by Mikemcn (6936 posts) -

You can snipe or go in headfirst in almost every first person shooter ever made, game still looks cool but they always put so much spin on this stuff, ITS AN OPEN WORLD! YOU CAN APPROACH IT ANYWAY YOU WANT! But when it comes down to it, you only approach it the best way you can.

#7 Posted by Jack268 (3387 posts) -

A SNIPER NEXT TO T HE S HITTER? GEE  HOW CONVENIENT 
 
In all  honesty, it looks cool, but I really can't get over t he arrows pointing out every enemy and t he weird cover system.

#8 Posted by wolf_blitzer85 (5250 posts) -

That guy exercised safe use of a zipline with proper equipment. Unlike SOME games.

Also that shooting looks really fun. So wavy and out of control looking.

#9 Posted by JEC03 (897 posts) -

Can't say I'm excited for this game I liked the original farcry for PC that Crytek made.Farcry 2 was a huge disappointing I was so hyped for that game but unfortunately the game had to many flaws repetitive missions,respawning enemies, freaking Malaria that was the stupidest idea ever.

#10 Posted by RandomInternetUser (6789 posts) -

"1 skill point available" at the end.  Looks like you'll be able to select perk-like abilities or something.

#11 Posted by RandomInternetUser (6789 posts) -

Also, the gunplay in this game looks quite great.  Very much looking forward to this.

#12 Posted by Conker (768 posts) -
@xobballox: Ya noticed that too. Could be pretty interesting or really, really lame. But I feeling good about this game; I absolutely loved Far Cry 2.
#13 Posted by BeachThunder (11629 posts) -

I'm playing FC2 at the moment and loving it; I'm hoping this is that but better. I wish they would get rid of the HUD though, I really like the hudlessness of FC2.

#14 Posted by SlasherMan (1725 posts) -
@Pezen said:

I hate Far Cry AI. It's dumb yet omnipotent at the same time. In Far Cry 2 I could sit right next to an enemy and he wouldn't see me and at times they saw me from miles away for no apparent reason. And nothing I've seen thusfar from 3 makes me think this one will be any different.

Ha, ain't that the truth? I remember being shot at TRHOUGH WALLS in FC2. Inside a closed up room with no windows in one of those complexes, and still being shot at by enemies OUTSIDE.
I remember at that point I just alt-F4'd and never went back to it again. That was the last straw for me. I tried to put up with the horrible voice acting, the infinite respawns and enemy checkpoints, the crappy mechanics, the "everyone wants to kill you and only you because it's you" thing, but I just couldn't take it anymore.
 
I don't see this being different in FC3 unfortunately. The game looks really nice though, so there is that.
#15 Edited by NTM (7233 posts) -

This is really the type of shooter I look for when it comes down to it, though I hope there's an option to turn the points off when you shoot a guy.

Online
#16 Posted by The_Laughing_Man (13629 posts) -
@SlasherMan said:
@Pezen said:

I hate Far Cry AI. It's dumb yet omnipotent at the same time. In Far Cry 2 I could sit right next to an enemy and he wouldn't see me and at times they saw me from miles away for no apparent reason. And nothing I've seen thusfar from 3 makes me think this one will be any different.

Ha, ain't that the truth? I remember being shot at TRHOUGH WALLS in FC2. Inside a closed up room with no windows in one of those complexes, and still being shot at by enemies OUTSIDE.I remember at that point I just alt-F4'd and never went back to it again. That was the last straw for me. I tried to put up with the horrible voice acting, the infinite respawns and enemy checkpoints, the crappy mechanics, the "everyone wants to kill you and only you because it's you" thing, but I just couldn't take it anymore. I don't see this being different in FC3 unfortunately. The game looks really nice though, so there is that.
What about in FC2 THEIR jeeps could all ways catch you. Then sunndly lose their super speed when you took em. 
#17 Posted by onarum (1989 posts) -

I truly dislike the cod style numbers coming out after a kill, total immersion breaker imo, I'm pretty sure FC2 didn't had that.

#18 Posted by Bucketdeth (8002 posts) -

@onarum said:

I truly dislike the cod style numbers coming out after a kill, total immersion breaker imo, I'm pretty sure FC2 didn't had that.

As do I, I wouldn't mind as much if you maybe had a small meter somewhere in the bottom corner of a screen, that showed the numbers being added into it and filled. But they break all immersion with '+10 YEAH MAN' 'OH FUCK YEAH, 40 POINTS FOR BLOWING UP DAT BRIDGE, BITCH' right in the middle of the screen.

#19 Posted by iDarktread (1206 posts) -

The numbers need to be optional. The hitmarker would be nice turned off, too.

#20 Edited by AhmadMetallic (18955 posts) -

its loading, thanks. 
 ten bucks says it's full of scripted events, an explosion at every corner, and multiple-action buttons (tapping a button and having your character kill three dudes) 
 
Edit: i wasn't too far off! tap a button to super-lunge at an enemy from 3 meters away and take them down, whenever you kill an enemy in single player you get a flashy XP counter on screen!

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