
That's a screencap I took from the latest gameplay trailer. I knew there were animals in the game, but didn't know you could gut them.
Game » consists of 10 releases. First released on Nov 29, 2012

That's a screencap I took from the latest gameplay trailer. I knew there were animals in the game, but didn't know you could gut them.
Well damn… in cool with it. Loved the hardcore mode in new Vegas so I'm totally fine with this… If that's what this is
I hope not. Tossing more stupid gimmicky bullshit into a game doesn't make it better. Is he going to have to take a shit a few hours later?
If this is real, then I can't help but feel that it's a grasp for "immersion" without really understanding what actually makes a good game immersive. The guy in Bioshock doesn't stop to shit out all of those old snacks and piss out all that warm beer, does he?
I bet it's actually a healing animation a la FC2; they're really your entrails and you're just about to stuff them back into your body.
@believer258: Hunting is not "gimmicky", what does that even mean anymore? A game set in Africa with hunting seems amazing. I loved hunting in RDR and I was hunting in Far Cry 2 aswell, if hunting means running over Zebras in my Jeep.
@Bourbon_Warrior said:
@believer258: Hunting is not "gimmicky", what does that even mean anymore? A game set in Africa with hunting seems amazing. I loved hunting in RDR and I was hunting in Far Cry 2 aswell, if hunting means running over Zebras in my Jeep.
In short, I don't want to be asked to make sure I've filled my daily hunting quota when I'm trying to make my way through the game. I don't see it as being necessary to anything. At all. Kind of like malaria didn't really feel necessary to Far Cry 2, except to set the game up.
@BeachThunder said:
I bet it's actually a healing animation a la FC2; they're really your entrails and you're just about to stuff them back into your body.
Haha the healing animations in Far Cry 2 were excruciating.
@Bourbon_Warrior said:
@believer258: Hunting is not "gimmicky", what does that even mean anymore? A game set in Africa with hunting seems amazing. I loved hunting in RDR and I was hunting in Far Cry 2 aswell, if hunting means running over Zebras in my Jeep.
I'm pretty sure that's what every player did in that game. Seeing those animals go rag-doll was hilarious.
Oh youI bet it's actually a healing animation a la FC2; they're really your entrails and you're just about to stuff them back into your body.
RDR had hunting and it didn't felt gimmicky at all.I hope not. Tossing more stupid gimmicky bullshit into a game doesn't make it better. Is he going to have to take a shit a few hours later?
If this is real, then I can't help but feel that it's a grasp for "immersion" without really understanding what actually makes a good game immersive. The guy in Bioshock doesn't stop to shit out all of those old snacks and piss out all that warm beer, does he?
You assume any of this is necessary to win or whatever... It's all up to the player whether they want to engage in those secondary gameplay mechanics to help them but its never necessary and you can ignore all that and survive and win your own way... And that's what makes a game great.@Bourbon_Warrior said:
@believer258: Hunting is not "gimmicky", what does that even mean anymore? A game set in Africa with hunting seems amazing. I loved hunting in RDR and I was hunting in Far Cry 2 aswell, if hunting means running over Zebras in my Jeep.
In short, I don't want to be asked to make sure I've filled my daily hunting quota when I'm trying to make my way through the game. I don't see it as being necessary to anything. At all. Kind of like malaria didn't really feel necessary to Far Cry 2, except to set the game up.
Yes, a tripped-out multicoloured shroom poo.Is he going to have to take a shit a few hours later?
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