So i finished Far Cry 3 a few weeks ago, and loved it. However, the more I thought about the game, the larger this seemingly small issue became. I felt no compulsion to explore the island. Throughout the game, which took me 12 hours to complete, I only did about half a dozen side missions not counting cell towers. Yet, I still almost maxed all three of my skill trees, had more money than I could spend, and never was in need of guns or ammo.
So my question to you is this. Why would a giant open world focused game be designed in such a way that none of the extra content actually helped you out in the long run?
My one theory is that this game is focused more on being a shooter, less of a pseudo-RPG, and making you feel weak unless you do a bunch of side content would put it more in the RPG camp. What do you guys think? Was the open world pointless? Or am I missing something?