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Far Cry 3

Game » consists of 10 releases. First released on Nov 29, 2012

The third installment in the series sees a reluctant victim battling nature, pirates, and the island's insanity-inducing jungle to rescue his friends and family from an island paradise gone horribly wrong.

What you want

#1 Edited by TehCHef (10 posts) - 2 years, 6 days ago

So I was wondering what you guy's wanted from Far Cry 3.  
 
Personelly I want a bit more variety in the mission structure, FC2 was so cut and paste.
#2 Edited by Gizmo (5383 posts) - 2 years, 6 days ago

Honestly, I found the best thing about the Far Cry 3 trailer the crazy mohawk guy. As long as most of the characters can be this engaging, combined with a tight plot and good gameplay, this'll be a winner in my books. 
 
 
Oh, and the great map editor from the first two games, combined with Predator mode for multiplayer.

#3 Edited by JEC03 (881 posts) - 2 years, 6 days ago

1. No respawning enemies this broke the game for me.
2.Variety in missions they all where basically the same and got old fast.
3.Less driving a better way for transportation fast travel would always crash the game for me.
4. Less Bloom FC2 almost burn my eyes.
5.No stupid Diease i'm pretty sure this game doesn't have that but that also was a game breaker for me.

#4 Posted by Jack268 (3386 posts) - 2 years, 6 days ago

No more getting killed by specks of dust on the horizon

#5 Posted by JacDG (1988 posts) - 2 years, 6 days ago

@Gizmo said:

Honestly, I found the best thing about the Far Cry 3 trailer the crazy mohawk guy. As long as most of the characters can be this engaging, combined with a tight plot and good gameplay, this'll be a winner in my books. Oh, and the great map editor from the first two games, combined with Predator mode for multiplayer.

Yeah, plus, I want the enemies tuned from 2, they were always WAY to aware, making stealth almost impossible, also, they were bullet sponges. So fix the enemies, and make the story worth following, and I think this game will turn out great.

#6 Posted by AhmadMetallic (18957 posts) - 2 years, 6 days ago

I want the atrocious scripted action to be gone 
 
At the very beginning of the demo, the guy hit ONE BUTTON and the character took control: grabbed a guy from behind, shot him and threw a knife at the other guy 
 
 
What. The. Fuck.  this isn't Far Cry god damn it.

#7 Posted by S0ndor (2710 posts) - 2 years, 6 days ago
  • No checkpoints with insta-respawning enemies.
  • Weapons should not crumble to dust after 5 minute fire fights.
  • More fast travel
#8 Posted by MideonNViscera (1915 posts) - 2 years, 6 days ago

Like the others said, get rid of the artificial difficulty.

#9 Posted by phrosnite (3419 posts) - 2 years, 6 days ago

I want to know the definition of insanity...

#10 Posted by KillyDarko (1887 posts) - 2 years, 6 days ago

No driving.
A good plot, even if that means a more linear game.
No respawning enemies.

#11 Posted by WoodenPlatypus (1365 posts) - 2 years, 6 days ago

All of the above and probably whatever anyone writes after this. 
Far Cry 2 could have been alot more interesting and could have been the amazing game everyone wanted to be if it had a few changes.
#12 Posted by warxsnake (2559 posts) - 2 years, 6 days ago

@JEC03 said:

1. No respawning enemies this broke the game for me. 2.Variety in missions they all where basically the same and got old fast. 3.Less driving a better way for transportation fast travel would always crash the game for me. 4. Less Bloom FC2 almost burn my eyes. 5.No stupid Diease i'm pretty sure this game doesn't have that but that also was a game breaker for me.

I can say that your list is pretty much in line with what the game is shaping up to be.

#13 Posted by Twitchey (865 posts) - 2 years, 6 days ago

The ability to drive for more than five minutes without having my car explode from gunshots.

#14 Posted by hoossy (930 posts) - 2 years, 6 days ago

NPC should speak in a believable, normal passed tone.  Please give them some facial expressions!  Make me care, just a little! 
 
and I wanna be able to skin zebras...

#15 Posted by Driadon (2927 posts) - 2 years, 6 days ago

@warxsnake: Great to hear. Hope to have as much fun with it as yourself and your team has had (and will have) making it!

#16 Posted by The_Laughing_Man (12678 posts) - 2 years, 6 days ago
#17 Posted by Animasta (13005 posts) - 2 years, 6 days ago

@phrosnite said:

I want to know the definition of insanity...

god damnit I was going to say that

#18 Posted by HatKing (4437 posts) - 2 years, 6 days ago
@JEC03 said:
1. No respawning enemies this broke the game for me. 2.Variety in missions they all where basically the same and got old fast. 3.Less driving a better way for transportation fast travel would always crash the game for me. 4. Less Bloom FC2 almost burn my eyes. 5.No stupid Diease i'm pretty sure this game doesn't have that but that also was a game breaker for me.
You hit pretty much all of my points.  Also, a better map system. 
 
I'm actually playing Far Cry 2 right now.  I've been noticing a lot of little things they could fix.
#19 Posted by RandomInternetUser (6779 posts) - 2 years, 6 days ago

No more super AI that chased you for miles in a beaten down, rusty, piece of shit car at 30mph faster than your new, pretty Jeep you just stole from a town.  No more guns that basically snap in half after 5 mags (that's what the biggest problem for me, and they confirmed no more degenerating weapons) and a better structured campaign.  It looks like the campaign will be good if it's anything like the trailer they showed throughout the game.  Hopefully they make it possible to get away from the AI in a vehicle.

#20 Posted by WiqidBritt (554 posts) - 2 years, 6 days ago

I think I'd like to have the main story be rather subdued in order to not get in the way of experiences the player creates for themselves, GTA4 and Red Dead Redemption have a very strong disconnect between what the player does and what the game says the character is. 
 
a big open playground of a game world, which it seems they're offering. 
 
I don't mind enemies respawning... if they didn't respawn then eventually you'd kill everyone in the game and that would be dumb, but yeah, they shouldn't respawn as soon as you get more than 20 yards from their camp, I'd say maybe an hour of real time before they get back or something 
 
and honestly I'd like if they kept the weapon degradation in, I really think when the guns jammed in the middle of a firefight, it added a lot to the game 
 
and yeah, don't give the player a disease, dying because you have a malaria attack while you're swimming and can't take your pill is not fun.

#21 Posted by christ0phe (947 posts) - 2 years, 6 days ago

I would love some functioning stealth mechanics. Even if you bought the stealth suit in Far Cry 2, enemies could see you if you were crouched in shrubbery a mile away

#22 Posted by belaraphon (444 posts) - 2 years, 6 days ago

the ability to vanish into the jungle and have enemies stop looking for me. also: silenced weapons, if in the game, please, please, please, try and mask where i am shooting from. the stealth mechanic needs to be at an all time high on this one.

#23 Posted by Spoonman671 (3802 posts) - 2 years, 6 days ago

I mostly just want better enemy AI.  They had sort of a hive-mind thing going on in the first game wherein being seen by one baddie meant that they all knew where you were.  They could also die a bit faster too.
 
I hope the combat maintains the makeshift feel of Far Cry 2.  I think it's cool when a weapon blows up in my hand and I have to grab the enemy's AK and dump all my ammo, and then I switch to my pistol to finish off the last two guys.  Far Cry 2 was good at providing you opportunities to improvise.
 
Improved aiming.  Far Cry 2 never felt quite right and it really hurt the gunplay.

#24 Posted by shadows_kill (3164 posts) - 2 years, 6 days ago
  • Better map layout- I liked the map in Far Cry 2 but make it either A) More open by not having mountains everywhere or B) close it off more cause having mountains blocking so much is annoying
  • No disease
  • No respawning enemies right after I just killed off a entire camp. 
  • Better vehicles.
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