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    Far Cry 3

    Game » consists of 12 releases. Released Nov 29, 2012

    The third installment in the series sees a reluctant victim battling nature, pirates, and the island's insanity-inducing jungle to rescue his friends and family from an island paradise gone horribly wrong.

    sup909's Far Cry 3 (Xbox 360) review

    Avatar image for sup909

    Great First Half, Repetitive Second half

    For everything that Far Cry 2 seems to do great, there is an opposite coin of where it seems to drag on. Moments of it seem brilliant while other parts seem down right boring and repetitive. On the whole Far Cry is a very competent open world shooter. It is flat out gorgeous looking and the shooting mechanic is fun. The weapons are for the most part OK and the novelty of many of them wears off after a few hours of use.

    Mechanically the game is very sound with only a little bit of the "jank" that is commonly found in open world games. Some of my most satisfying moments of course came from some of that "jank" when I was attempting to capture a base and a pack of dogs or someone accidentally wanders into the base.

    The strongest part of the game is by far most of the characters. I say most because for as many characters as there are that are awesome there just as many who are bad. Vaas is of course the standout, but your german compatriot in the second half as well as the Dennis are also great characters in the game.

    Much of the failings in this game really boiled down to the repetitiveness of everything going on. The world is huge and if you dive into the side missions right at the outset as my OCD required me to you can get access to almost everything you need right out of the gate. I had completed most of my crafting requirements within the first few hours and also had enough money to buy practically any weapon before it opened up to be free. The side story missions in the game also tread the same ground. Taking over the first few bases stealthy is fun at first, but by the end I was just strolling in with a rocket launcher. Same goes for the exploration of the towers and the surrounding areas. In the end they just became tedious.

    Speaking of those towers, there is a whole lot of Assassian's Creed in these moments. They game also has a ton of other gamifying quirks to it too like the tagging of enemies and the hallucinations. I won't spoil what those all actually mean but I was a little disappointed that the whole game wasn't just a trip through an animus. That actually would have been a nice curve ball to throw at the story.

    Overall it is a fun and good looking game. A very competent open world shooter and the stealth action is really well done. Just don't let your OCD force you to do every side mission or you will quickly get bored.

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    Other reviews for Far Cry 3 (Xbox 360)

      A List of Everything Wrong with Far Cry 3 0

      * Fall damage is pretty punishing. This is somewhat offset by your ability to slide down hills without taking damage, but you still might find yourself cratering more often than you would like.* There are juggernauts/heavies. Personally, I really dislike this type of enemy. They are not plentiful, and you can deal with them easily and creatively enough, but I find them off-putting.* The save system could be better. It autosaves often enough, and you can opt to save anytime except when mid-missio...

      39 out of 42 found this review helpful.

      An Island of Insanity 0

      Far Cry 3 is essentially the last major title to release this year, and it contains everything that you would expect from a AAA title. There's an interesting story of redemption, character growth, and the conflict of battling crazy pirates, as well as great open-world gameplay elements, fun co-op and multiplayer modes, and the return of the game's map editor that allows you to build your own island of fun.After Jason Brody and his friends are kidnapped by the unpredictable Vaas and held captive ...

      1 out of 1 found this review helpful.

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