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    Fat Princess

    Game » consists of 4 releases. Released Jul 30, 2009

    The controversial Fat Princess sees the endless battle of red vs. blue comes to a fight between two kingdoms who have kidnapped each other's princess and are stuffing her with cake to make her rescue more difficult.

    altered_confusion's Fat Princess (PlayStation Network (PS3)) review

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    Fat Princess Review

    Fat Princess is a PlayStation Network game from Titan Studios. You'll be taking on the role of a worker, warrior, wizard, cleric, or an archer to complete the task at hand. Among those tasks is the act of guarding the enemies princess, and making sure she stays nice and plump with the forbidden cake. Done in a cartoony style, this game sports 4 different modes of play to keep you busy.

    Graphically this game is on par with Castle Crashers. I do like the fact that as you play more you can open up more options to customize your character. The different classes, or roles that you can take on each have their distinctive appearances, and I'm also a fan of what they upgrade to.

    Musically this game has light-hearted court music that will be playing in the menus. If you've ever seen a trailer for the game, you already know the music. The taunts that you can call forth are a bit playful, but if you are constantly taunting it kind of gets old.

    The controls are easy to understand. You've got your attack button, you've got your pick up button, you have your switch weapons (available to use once your classes hat dispenser has been upgraded), and a button to lock on to a target.

    So the name of the game is usually guarding a slightly overweight to enormously overweight princess, or trying to rescue one. There of course are other modes of play, as in Deathmatch, which you of course just try to help kill a specific number of opponent units, or the Capture the Outpost mode, in which you capture Outposts. The story mode, which you can access by selecting the option of playing with yourself, is humorous and allows you to see what all game play modes have to offer. You'll also be exposed to the vast majority of the maps. If you don't think you're ready to face off against live opponents you can always create matches, setting the bots difficulty level, and then going from there. This is also a good way of opening up unique features for your character. The online play gives you some options you can either jump right in, try to find a game, or create your own. Before the patch that was recently released your chances of actually playing in one of these matches was very slim, but since the patch I haven't run into an experience of not making it into a game.

    The problem with this game is this, once you've really played a couple of matches where you upgrade everything and have a long drawn out battle, you've basically experienced the game. Yes it is possible that next time you play there might be a slightly different mix of classes, but the end result is going to be the same. You're going to see a bunch of players flock to one area, there will be some sort of massacre, and then rinse and repeat. Yes, there are different game play modes, but the only difference is going to be the end objective. You're still going to experience the massacres. Yes to some this is entertaining, but I see this as shallow gameplay. If they want this level of constant bloodshed they should have given us more in the form of classes or level ups for said classes. The worker, gives you the collecting and gathering class is nothing more than a repair man. After about 10 minutes into the game all you're going to see him doing is throwing bombs because he's built everything. 

    This game has a lot of potential and I can see getting some enjoyment out of it if I space out the times I play by a significant margin. My only hope is that the different additions that are, at this time, a rumor actually appear in a patch soon and give this game some much needed depth, but as of now this game really doesn't equal up to the experience that one can get from a game, such as Castle Crashers. Fat Princess, at this time, gets a 7.6 out of 10.

    Other reviews for Fat Princess (PlayStation Network (PS3))

      Insane fun 0

      After waiting for what seemed like forever, Fat Princess finally came out today, and it's really good.  Everything about it seems very polished,  from the blood splatting to the princess getting fat.  The first thing you should do is the story mode, basically a tutorial with a hilarious story voiced by only 1 man.  It shouldn't take long, except if the ai on your team becomes retarded.  The enemy ai is very good and aggressive. The graphics are amazing, blood splatters nicely and there is some c...

      1 out of 1 found this review helpful.

      Too much of a good thing 0

      Much like the Fat Princess herself eating too much cake, this game takes a good thing -- character customization and multiple gameplay choices -- and overdoses on it until you are left with a painful, disappointing result.  By now we all know that Fat Princess has a great watercolor art style and capture-the-flag style mission objectives layered with tons of different character customization options. The problem is that the game offers no direction for how these different classes and weapons sho...

      1 out of 2 found this review helpful.

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