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A year later Fatal Fury 2 was released. It eliminated the two on one feature of the first and refined the fighting engine (which was a bit rough for FF1). The three main characters from Fatal Fury 1 returned and were joined by five new playable characters (ala SF2). There were once again four boss characters with Billy Kane being the only retuning boss character (similar to how Sagat returned from SF to SF2). The final boss in this game was Wolfgang Kauser. The endings for the 8 characters were generic just like the last game. Fatal Fury 2 was also the first 2D fighting game to have special/finisher moves. The player's character must be down to a quarter of their life bar (it will be flashing red) and only then are they able to execute the move.
In 1993 SNK borrowed a page from Capcom's book and simply updated Fatal Fury 2 and called it Fatal Fury Special. It had all of the characters from FF2, the four bosses were now playable and it had 4 additional characters. Duck King, Tung Fu Rue, Geese Howard all returned from FF1 and Ryo Sakazaki from Art of Fighting was a special final character. Unlike the Street Fighter series however, the 3 returning characters all had new sprites, and many new moves (as FF1 only had a handful of moves per character).
The series would go on hiatus for over a year while SNK released the King of Fighters (featuring fighters from all of SNK's series).
Fatal Fury 3 was released in early 1995 with only Terry, Andy, Joe, Mai and Geese returning for the sequel. It was the last game to simply be named Fatal Fury as the series was redubbed Real Bout Fatal Fury with the next released in December of 1995.





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Fatal Fury was SNK's first venture into 2D fighting games after the success of Capcom's Street Fighter II. The game featured only three playable characters to chose from (taking a page from Street Fighter I that only had 2) and featured four computer controlled characters, four boss characters and several minigames in between matches. Unique to this series were the 3D planes where the characters can move between the foreground and background. When the characters were on opposite planes depending on the button hit a corresponding attack occurred. Also unique to the first game was the option for 2 players to fight one opponent. The 2 players would then have to fight to see who would go on to the next opponent. This was allowed only until you reached the final boss, Geese Howard. At the end of the game Geese falls out of the window and it acknowledges you as the greatest fighters on that date (year is obscured). The game was unique but not very well received due to the impact Street Fighter II had on the videogame market.A year later Fatal Fury 2 was released. It eliminated the two on one feature of the first and refined the fighting engine (which was a bit rough for FF1). The three main characters from Fatal Fury 1 returned and were joined by five new playable characters (ala SF2). There were once again four boss characters with Billy Kane being the only retuning boss character (similar to how Sagat returned from SF to SF2). The final boss in this game was Wolfgang Kauser. The endings for the 8 characters were generic just like the last game. Fatal Fury 2 was also the first 2D fighting game to have special/finisher moves. The player's character must be down to a quarter of their life bar (it will be flashing red) and only then are they able to execute the move.
In 1993 SNK borrowed a page from Capcom's book and simply updated Fatal Fury 2 and called it Fatal Fury Special. It had all of the characters from FF2, the four bosses were now playable and it had 4 additional characters. Duck King, Tung Fu Rue, Geese Howard all returned from FF1 and Ryo Sakazaki from Art of Fighting was a special final character. Unlike the Street Fighter series however, the 3 returning characters all had new sprites, and many new moves (as FF1 only had a handful of moves per character).
The series would go on hiatus for over a year while SNK released the King of Fighters (featuring fighters from all of SNK's series).
Fatal Fury 3 was released in early 1995 with only Terry, Andy, Joe, Mai and Geese returning for the sequel. It was the last game to simply be named Fatal Fury as the series was redubbed Real Bout Fatal Fury with the next released in December of 1995.
Fatal Fury games
Edit
| Name | Platforms | Developer | ||
|---|---|---|---|---|
|
SNK Arcade Classics V.1 released on April 29, 2008 |
PSN, WII, PS2, PSP | SNK Playmore | |
|
Fatal Fury: Battle Archives Volume 2 released on April 8, 2008 |
PS2 | SNK Playmore | |
|
Fatal Fury: Battle Archives Volume 1 released on Aug. 7, 2007 |
PS2 | SNK Playmore | |
|
Fatal Fury: Wild Ambition released on Nov. 30, 1999 |
ARC, PS1 | SNK Playmore | |
|
Garou: Mark of the Wolves released on Nov. 11, 1999 |
XBLM, ARC, DC, PS2, NEO | SNK Playmore | |
|
|
Fatal Fury: First Contact |
NGPC | ||
|
Real Bout Fatal Fury 2: The Newcomers |
NGCD, NEO | SNK Playmore | |
|
Real Bout Fatal Fury Special |
NGCD, SAT, NEO | SNK Playmore | |
|
|
Real Bout Fatal Fury |
NGCD, SAT, NEO | SNK Playmore | |
|
|
Fatal Fury 3: Road to the Final Victory! |
PC, NGCD, SAT, NEO |
| Name: | Fatal Fury |
| Total games: | 14 games |
| First game: | Fatal Fury |
| Aliases: |
|
Terry Bogard first in Fatal Fury |
14
|
|
Geese Howard first in Fatal Fury |
12
|
|
Joe Higashi first in Fatal Fury |
12
|
|
Andy Bogard first in Fatal Fury |
12
|
|
Mai Shiranui first in Fatal Fury 2 |
11
|
|
Kim Kaphwan first in Fatal Fury 2 |
10
|
|
Billy Kane first in Fatal Fury |
10
|
|
Duck King first in Fatal Fury |
8
|
|
Wolfgang Krauser first in Fatal Fury 2 |
7
|
|
Tung Fu Rue first in Fatal Fury |
6
|
| See all » |
















