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Game » consists of 11 releases. Released Oct 17, 2005
a jumping or leaping kick often portrayed in action movies.
A method of attempting to scare the player by the sudden unexpected occurrence of an event - often accompanied by some sort of audio sting.
Information on the time honored tradition of killing rats. Killing rats is a much cliched first quest for many western RPGs.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
Leaning is a concept that allows a character to angle their body. Often used to look around corners. Primarily found in First Person Shooters.
The action of crossing a ledge, often this requires careful sidestepping.
The opposite of open-ended gameplay, linear gameplay uses scripted events, Quick time events, cut scenes, and a restricted path to tell a story exactly how the writer intends, and control elements of the action.
Monolith's proprietary game engine used for their 3D games.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
Some games will give the player hints and tips on how to play while the game loads.
Losing consciousness is often a result of being knocked out or fainting. In games, this mental state is often used to allow a checkpoint to be reached, for the plot to be moved forward, or even for location changes. Sometimes it can be a state of limbo between health being depleted and actual death.
Loud ambient noises are often included in many thriller/horror games. These sounds are associated with panic and terror, and can heighten these feelings. Examples of these sounds would be metal chains clanging, footsteps, knocking, creaking doors, etc.
Machinima is the concept of making a movie out of a video game. Popularized by the series, Red vs Blue.
This concept is for games in which at least one of the main characters is male.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
Somebody wrote or drew a message on the wall, maybe it was in blood, maybe they had a marker handy; but now here you are, reading it.
Small payments made with actual money which result in an in-game bonus, such as an extra item, character, etc...
The ability to influence and control the thoughts of others.
For games that feature a mission briefing before gameplay.
A small, closed-off area in a game containing enemies that opens at some trigger point. Often used to surprise the player, or as an alternative to spawning enemies out of thin air.
Flouting well-known laws of mathematics, some games allow the player to possess over 100% health. Typically, the surplus amount cannot be restored in the same way as standard health.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
Despite his inexperience, the New Guy has saved the world more times than any veteran.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Normal mapping is an integral part in making believable visuals. Using advanced surface information in conjunction with light information, an artist is able to define an incredible amount of detail on any low polygon model.
A USB haptic mouse replacement peripheral. The name comes from the fact that the falcon is the predator of the mouse.
Radioactive particles in the air released by a nuclear explosion.
A circumstance in video games where the player will defeat large numbers of enemies without any assistance from AI or other players. This may occur for part of a game or the entirety of it.
Games which allow players to interact with others over the internet.
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